register_datafile_object man page

register_datafile_object — Registers load/destroy functions for custom object types. Allegro game programming library.


#include <allegro.h>

void register_datafile_object(int id, void *(*load)(PACKFILE *f, long size), void (*destroy)(void *data));


Used to add custom object types, specifying functions to load and destroy objects of this type.

See Also

load_datafile(3), load_datafile_object(3), DAT_ID(3)

Referenced By

DAT_ID(3), load_datafile(3), load_datafile_callback(3), load_datafile_object(3).

Explore man page connections for register_datafile_object(3).

Allegro version 4.4.2 Allegro manual