# zmu man page

zmu — multiply matrices or permutations

## Synopsis

**zmu** [Options] *<A> <B> <Result>*

## Description

This program reads two matrices or permutations and writes their product to *Result*.

The input files must contain two compatible objects, i.e., their product must be defined. Currently, **zmu** can handle the following data types:

- ·
- Both files are matrices over the same field, and the number of columns of
*A*equals the number of rows of*B*. In this case,**zmu**calculates the standard matrix product. - ·
- One of the operands is a one by one matrix, and the other is any matrix over the same field. In this case, the one by one matrix is interpreted as a scalar, and the program calculates the corresponding multiple of the matrix.
- ·
- Both input files are permutations of degree a and b, respectively. The result is a permutation C of degree max(a,b), which is defined by C(x) = B(A(x)). If the permutations are of different degrees, the smaller permutation is extended to the larger degree by adding fixed points.
- ·
*A*is a matrix,*B*is a permutation and the degree of the permutation equals the number of columns of the matrix. The result is a matrix of the same size which is calculated from the input matrix by permuting the marks of each row in the following way: The ith mark of the row is stored as the kth mark of the result if the permutation maps i to k.- ·
*A*is a permutation of degree m, and*B*is an m by n matrix. The result is again an m by n matrix which consists of the rows of the input matrix, rearranged according to the permutation. If the permutation maps i to k, then the kth row of the input matrix becomes the ith row of the output matrix. Here is an example:

| 1 1 | | 2 2 |

(1 2 3) * | 2 2 | = | 3 3 |

| 3 3 | | 1 1 |

With these conventions, products between matrices and permutations are defined in a consistent way. The associative law a(bc)=(ab)c holds whenever ab and bc are defined (a,b,c being matrices or permutations). A permutation matrix created with *zcv* or *zcf*, if multiplied with another matrix, produces the same result as the original permutation.

### Blockwise Matrix Multiplication

In the case of two matrices, a blockwise multiplication can be performed using the -r and -c options. If one or both of these options are specified on the command line, **zmu** will read only some rows of *A* and/or some columns of *B*. Multiplying the two pieces together yields a rectangular piece of the result. By default the result is divided into 4 pieces of (almost) equal size. To calculate the 4 pieces successively, type

zmu -r 1 -c 1 m1 m2 tmp11

zmu -r 1 -c 2 m1 m2 tmp12

zmu -r 2 -c 1 m1 m2 tmp21

zmu -r 2 -c 2 m1 m2 tmp22

The resulting matrices `tmpXX' can then be pasted together using *zpt*:

zpt -R 2 -C 2 result tmp

This procedure can be used in a multi-processor environment where each piece of the result is computed on a separate machine.

By adding an additional parameter to -r and/or -c you can control the number of vertical or horizontal slices. For example,

zmu -r 3/5

means to cut *A* horizontally into five slices and use the third slice for multiplication. The number of slice must not be greater than the number of rows.

## Options

**-Q**- Quiet, no messages.
**-V**- Verbose, more messages.
**-T***<MaxTime>*- Set CPU time limit
**-r***<Row>*[.<*NRows*>]- Divide the matrix
*A*horizontally into*NRows*(default: 2) slices and use the*Row*th slice as the left factor.*NRows*must not be larger than the number of rows of*A*. **-c***<Col>*[.<*NCols*>]- Divide the matrix
*B*vertically into*NCols*(default: 2) slices and use the*Col*th slice as the right factor.*NCols*must not be larger than the number of columns of*B*.

## Input Files

*A*- Left factor.
*B*- Right factor.

## Output Files

*Result*- The product.

## See Also

## Referenced By

Explore man page connections for zmu(1).