Package SDL3_net-devel
Development files for SDL3_net
https://github.com/libsdl-org/SDL_net
The SDL3_net-devel package contains libraries and header files for developing
applications that use SDL3_net along with relevant documentation.
Version: 3.2.0
Library Functions | |
| NET_AcceptClient | Create a stream socket for the next pending client connection. |
| NET_Address.3type | Opaque representation of a computer-readable network address. |
| NET_CompareAddresses | Compare two NET_Address objects. |
| NET_CreateClient | Begin connecting a socket as a client to a remote server. |
| NET_CreateDatagramSocket | Create and bind a new datagram socket. |
| NET_CreateServer | Create a server, which listens for connections to accept. |
| NET_Datagram.3type | The data provided for new incoming packets from NET_ReceiveDatagram(). |
| NET_DatagramSocket.3type | An object that represents a datagram connection to another system. |
| NET_DestroyDatagram | Dispose of a datagram packet previously received. |
| NET_DestroyDatagramSocket | Dispose of a previously-created datagram socket. |
| NET_DestroyServer | Dispose of a previously-created server. |
| NET_DestroyStreamSocket | Dispose of a previously-created stream socket. |
| NET_FreeLocalAddresses | Free the results from NET_GetLocalAddresses. |
| NET_GetAddressBytes | Get the protocol-level bytes of a network address from a resolved address. |
| NET_GetAddressStatus | Check if an address is resolved, without blocking. |
| NET_GetAddressString | Get a human-readable string from a resolved address. |
| NET_GetConnectionStatus | Check if a stream socket is connected, without blocking. |
| NET_GetLocalAddresses | Obtain a list of local addresses on the system. |
| NET_GetStreamSocketAddress | Get the remote address of a stream socket. |
| NET_GetStreamSocketPendingWrites | Query bytes still pending transmission on a stream socket. |
| NET_Init | Initialize the SDL_net library. |
| NET_Quit | Deinitialize the SDL_net library. |
| NET_ReadFromStreamSocket | Receive bytes that a remote system sent to a stream socket. |
| NET_ReceiveDatagram | Receive a new packet that a remote system sent to a datagram socket. |
| NET_RefAddress | Add a reference to an NET_Address. |
| NET_ResolveHostname | Resolve a human-readable hostname. |
| NET_SendDatagram | Send a new packet over a datagram socket to a remote system. |
| NET_Server.3type | The receiving end of a stream connection. |
| NET_SimulateAddressResolutionLoss | Enable simulated address resolution failures. |
| NET_SimulateDatagramPacketLoss | Enable simulated datagram socket failures. |
| NET_SimulateStreamPacketLoss | Enable simulated stream socket failures. |
| NET_Status.3type | A tri-state for asynchronous operations. |
| NET_StreamSocket.3type | An object that represents a streaming connection to another system. |
| NET_UnrefAddress | Drop a reference to an NET_Address. |
| NET_Version | This function gets the version of the dynamically linked SDL_net library. |
| NET_WaitUntilConnected | Block until a stream socket has connected to a server. |
| NET_WaitUntilInputAvailable | Block on multiple sockets until at least one has data available. |
| NET_WaitUntilResolved | Block until an address is resolved. |
| NET_WaitUntilStreamSocketDrained | Block until all of a stream socket's pending data is sent. |
| NET_WriteToStreamSocket | Send bytes over a stream socket to a remote system. |
| SDL_NET_MAJOR_VERSION | The current major version of the SDL_net headers. |
| SDL_NET_MICRO_VERSION | The current micro (or patchlevel) version of the SDL_net headers. |
| SDL_NET_MINOR_VERSION | The current minor version of the SDL_net headers. |
| SDL_NET_VERSION | This is the version number macro for the current SDL_net version. |
| SDL_NET_VERSION_ATLEAST | This macro will evaluate to true if compiled with SDL_net at least X.Y.Z. |