Package Coin4-devel

Development files for Coin

https://github.com/coin3d/coin/wiki

Development package for Coin.

Version: 4.0.2

Library Functions

CoinResources.3coin4 Static utility functions for managing data resources at the basic buffer level.
SbBSPTree.3coin4 The SbBSPTree class provides a binary space partitioning container.
SbBarrier.3coin4 SbBarrier
SbBox2d.3coin4 The SbBox2d class is a 2 dimensional box with double precision corner coordinates.
SbBox2f.3coin4 The SbBox2f class is a 2 dimensional box with floating point corner coordinates.
SbBox2i32.3coin4 The SbBox2i32 class is a 2 dimensional box with 32-bit integer coordinates.
SbBox2s.3coin4 The SbBox2s class is a 2 dimensional box with short integer coordinates.
SbBox3d.3coin4 The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
SbBox3f.3coin4 The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
SbBox3i32.3coin4 The SbBox3i32 class is a 3 dimensional box with 32-bit integer coordinates.
SbBox3s.3coin4 The SbBox3s class is a 3 dimensional box with short integer coordinates.
SbByteBuffer.3coin4 SbByteBuffer
SbClip.3coin4 The SbClip class is a generic polygon clipper class.
SbColor.3coin4 The SbColor class contains the red, green and blue components which make up a color value.
SbColor4f.3coin4 The SbColor4f class contains the red, green, blue and alpha components which make up a color value.
SbCondVar.3coin4 SbCondVar
SbCylinder.3coin4 The SbCylinder class is a representation of a cylinder.
SbCylinderPlaneProjector.3coin4 The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.
SbCylinderProjector.3coin4 The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
SbCylinderSectionProjector.3coin4 The SbCylinderSectionProjector projects 2D points to a sliced cylinder.
SbCylinderSheetProjector.3coin4 The SbCylinderSheetProjector class projects 2D points to 3D points on a sheet covering a cylindrical shape.
SbDPLine.3coin4 The SbDPLine class represents a line using double precision coordinates.
SbDPMatrix.3coin4 The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
SbDPPlane.3coin4 The SbDPPlane class represents a plane in 3D space.
SbDPRotation.3coin4 The SbDPRotation class represents a rotation in 3D space using double precision data.
SbDPViewVolume.3coin4 The SbDPViewVolume class is a double precision viewing volume in 3D space.
SbDict.3coin4 The SbDict class organizes a dictionary of keys and values.
SbFifo.3coin4 SbFifo
SbHeap.3coin4 The SbHeap class is a generic heap class.
SbHeapFuncs.3coin4 The SbHeapFuncs struct is used to specify functions on heap elements.
SbImage.3coin4 The SbImage class is an abstract data type for 2D and 3D images.
SbIntList.3coin4 The SbIntList class is a container for integer numbers.
SbLazyPimplPtr.3coin4 SbLazyPimplPtr< T >
SbLine.3coin4 The SbLine class represents a line in 3D space.
SbLineProjector.3coin4 The SbLineProjector class projects 2D points to 3D points along a line.
SbList.3coin4 The SbList class is a template container class for lists.
SbMatrix.3coin4 The SbMatrix class is a 4x4 dimensional representation of a matrix.
SbMutex.3coin4 SbMutex
SbName.3coin4 The SbName class stores strings by reference.
SbOctTree.3coin4 The SbOctTree class defines a generic octree for fast geometry searches.
SbOctTreeFuncs.3coin4 SbOctTreeFuncs
SbPList.3coin4 The SbPList class is a container class for void pointers.
SbPimplPtr.3coin4 SbPimplPtr< T >
SbPlane.3coin4 The SbPlane class represents a plane in 3D space.
SbPlaneProjector.3coin4 The SbPlaneProjector class projects 2D points to 3D points in a plane.
SbProfilingData.3coin4 Data structure for gathering scene graph traversal profiling information.
SbProjector.3coin4 The SbProjector class is the abstract base projector class.
SbRWMutex.3coin4 SbRWMutex
SbRotation.3coin4 The SbRotation class represents a rotation in 3D space.
SbSphere.3coin4 The SbSphere class is a representation of a sphere.
SbSpherePlaneProjector.3coin4 The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.
SbSphereProjector.3coin4 The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
SbSphereSectionProjector.3coin4 The SbSphereSectionProjector projects 2D points to a sliced sphere.
SbSphereSheetProjector.3coin4 The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shape.
SbStorage.3coin4 SbStorage
SbString.3coin4 The SbString class is a string class with convenience functions for string operations.
SbStringList.3coin4 The SbStringList class is a container for pointers to SbString objects.
SbTesselator.3coin4 The SbTesselator class is used to tessellate polygons into triangles.
SbThread.3coin4 SbThread
SbThreadAutoLock.3coin4 SbThreadAutoLock
SbThreadMutex.3coin4 SbThreadMutex
SbTime.3coin4 The SbTime class instances represents time values.
SbTypeInfo.3coin4 a type information library for Coin types and their relations.
SbTypedStorage.3coin4 SbTypedStorage< Type >
SbVec2b.3coin4 a vector class for containing two byte integers.
SbVec2d.3coin4 The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates.
SbVec2f.3coin4 The SbVec2f class is a 2 dimensional vector with floating point coordinates.
SbVec2i32.3coin4 The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
SbVec2s.3coin4 The SbVec2s class is a 2 dimensional vector with short integer coordinates.
SbVec2ub.3coin4 SbVec2ub
SbVec2ui32.3coin4 SbVec2ui32
SbVec2us.3coin4 SbVec2us
SbVec3b.3coin4 SbVec3b
SbVec3d.3coin4 The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
SbVec3f.3coin4 The SbVec3f class is a 3 dimensional vector with floating point coordinates.
SbVec3fList.3coin4 The SbVec3fList class is a container for pointers to SbVec3f objects.
SbVec3i32.3coin4 SbVec3i32
SbVec3s.3coin4 The SbVec3s class is a 3 dimensional vector with short integer coordinates.
SbVec3ub.3coin4 SbVec3ub
SbVec3ui32.3coin4 SbVec3ui32
SbVec3us.3coin4 SbVec3us
SbVec4b.3coin4 SbVec4b
SbVec4d.3coin4 The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
SbVec4f.3coin4 The SbVec4f class is a 4 dimensional vector with floating point coordinates.
SbVec4i32.3coin4 SbVec4i32
SbVec4s.3coin4 SbVec4s
SbVec4ub.3coin4 SbVec4ub
SbVec4ui32.3coin4 SbVec4ui32
SbVec4us.3coin4 SbVec4us
SbViewVolume.3coin4 The SbViewVolume class is a viewing volume in 3D space.
SbViewportRegion.3coin4 The SbViewportRegion class is a viewport within a full window.
SbXfBox3d.3coin4 The SbXfBox3d class is a 3 dimensional box with double precision coordinates and an attached transformation.
SbXfBox3f.3coin4 The SbXfBox3f class is a 3 dimensional box with floating point coordinates and an attached transformation.
ScXML.3coin4 namespace for static ScXML-related functions.
ScXMLAbstractStateElt.3coin4 abstract base class for the SCXML 'state' elements.
ScXMLAddOpExprDataObj.3coin4 ScXMLAddOpExprDataObj
ScXMLAnchorElt.3coin4 implements the <anchor> SCXML element.
ScXMLAndOpExprDataObj.3coin4 Implements the logical AND operator.
ScXMLAppendOpExprDataObj.3coin4 ScXMLAppendOpExprDataObj
ScXMLAssignElt.3coin4 the <assign> SCXML element.
ScXMLBoolDataObj.3coin4 ScXMLBoolDataObj
ScXMLCoinAddOpExprDataObj.3coin4 ScXMLCoinAddOpExprDataObj
ScXMLCoinDivideOpExprDataObj.3coin4 ScXMLCoinDivideOpExprDataObj
ScXMLCoinEqualsOpExprDataObj.3coin4 ScXMLCoinEqualsOpExprDataObj
ScXMLCoinEvaluator.3coin4 implements the evaluator for the custom profile named 'x-coin'.
ScXMLCoinLengthFuncExprDataObj.3coin4 ScXMLCoinLengthFuncExprDataObj
ScXMLCoinMultiplyOpExprDataObj.3coin4 ScXMLCoinMultiplyOpExprDataObj
ScXMLCoinSubtractOpExprDataObj.3coin4 ScXMLCoinSubtractOpExprDataObj
ScXMLConstantDataObj.3coin4 base class for immediate data values
ScXMLContentElt.3coin4 implements the <content> SCXML element.
ScXMLDataElt.3coin4 the <data> SCXML element.
ScXMLDataModelElt.3coin4 implements the <datamodel> SCXML element.
ScXMLDataObj.3coin4 base class for evaluator data objects in the SCXML data module
ScXMLDivideOpExprDataObj.3coin4 ScXMLDivideOpExprDataObj
ScXMLDocument.3coin4 ScXMLDocument
ScXMLECMAScriptEvaluator.3coin4 evaluator for the ECMAScript profile.
ScXMLElseElt.3coin4 implements the <else> SCXML element.
ScXMLElseIfElt.3coin4 implements the <elseif> SCXML element.
ScXMLElt.3coin4 base class for all SCXML elements.
ScXMLEltReader.3coin4 base class for element reader objects
ScXMLEqualsOpExprDataObj.3coin4 ScXMLEqualsOpExprDataObj
ScXMLEvaluator.3coin4 defines an interface for profile-dependent evaluators.
ScXMLEvent.3coin4 Base class for events sent to SCXML state machines.
ScXMLEventElt.3coin4 implements the <event> SCXML element.
ScXMLEventTarget.3coin4 base class for event targets for inter-system event communication
ScXMLExecutableElt.3coin4 base class for all SCXML elements with executable content.
ScXMLExprDataObj.3coin4 ScXMLExprDataObj
ScXMLFinalElt.3coin4 implements the <final> SCXML element.
ScXMLFinalizeElt.3coin4 implements the <finalize> SCXML element.
ScXMLHistoryElt.3coin4 implements the <history> SCXML element.
ScXMLIfElt.3coin4 implements the <if> SCXML element.
ScXMLInExprDataObj.3coin4 ScXMLInExprDataObj
ScXMLInitialElt.3coin4 implements the <initial> SCXML element.
ScXMLInvokeElt.3coin4 implements the <invoke> SCXML element.
ScXMLLogElt.3coin4 implements the <log> SCXML element.
ScXMLMinimumEvaluator.3coin4 implements the evaluator for the minimum profile.
ScXMLMinimumExprDataObj.3coin4 implements the data objects for the evaluator for the minimum profile.
ScXMLMultiplyOpExprDataObj.3coin4 ScXMLMultiplyOpExprDataObj
ScXMLNegateOpExprDataObj.3coin4 ScXMLNegateOpExprDataObj
ScXMLNotOpExprDataObj.3coin4 ScXMLNotOpExprDataObj
ScXMLObject.3coin4 Base class for all SCXML objects.
ScXMLOnEntryElt.3coin4 implements the <onentry> SCXML element.
ScXMLOnExitElt.3coin4 implements the <onexit> SCXML element.
ScXMLOrOpExprDataObj.3coin4 ScXMLOrOpExprDataObj
ScXMLParallelElt.3coin4 implements the <parallel> SCXML element.
ScXMLParamElt.3coin4 implements the <param> SCXML element.
ScXMLRealDataObj.3coin4 ScXMLRealDataObj
ScXMLReferenceDataObj.3coin4 A data object representing a reference to another object in the data model.
ScXMLSbDataObj.3coin4 ScXMLSbDataObj
ScXMLScriptElt.3coin4 implements the <script> SCXML element.
ScXMLScxmlElt.3coin4 implements the <scxml> SCXML element.
ScXMLSendElt.3coin4 the < send> SCXML element.
ScXMLStateElt.3coin4 implements the <state> SCXML element.
ScXMLStateMachine.3coin4 Manager for processing events and setting states in SCXML structures.
ScXMLStringDataObj.3coin4 ScXMLStringDataObj
ScXMLSubtractOpExprDataObj.3coin4 ScXMLSubtractOpExprDataObj
ScXMLTransitionElt.3coin4 the <transition> SCXML element.
ScXMLValidateElt.3coin4 implements the <validate> SCXML element.
ScXMLXMLDataObj.3coin4 ScXMLXMLDataObj
ScXMLXPathEvaluator.3coin4 implements the XPath evaluator.
SoAccumulatedElement.3coin4 The SoAccumulatedElement class is an abstract class for storing accumulated state.
SoAction.3coin4 The SoAction class is the base class for all traversal actions.
SoActionMethodList.3coin4 The SoActionMethodList class contains function pointers for action methods.
SoAlarmSensor.3coin4 The SoAlarmSensor class is a sensor which will trigger once at a specified time.
SoAlphaTest.3coin4 The SoAlphaTest class is a node used to control the GL alpha test function.
SoAmbientColorElement.3coin4 The SoAmbientColorElement class is yet to be documented.
SoAnnoText3CharOrientElement.3coin4 The SoAnnoText3CharOrientElement class is yet to be documented.
SoAnnoText3FontSizeHintElement.3coin4 The SoAnnoText3FontSizeHintElement class is yet to be documented.
SoAnnoText3RenderPrintElement.3coin4 The SoAnnoText3RenderPrintElement class is yet to be documented.
SoAnnotation.3coin4 The SoAnnotation node draws all its child geometry on top of other geometry.
SoAntiSquish.3coin4 The SoAntiSquish class is used to reset to uniform scaling.
SoAppearanceKit.3coin4 The SoAppearanceKit class is a node kit catalog that collects miscellaneous appearance node types.
SoArray.3coin4 The SoArray class is a group node for setting up regular arrays of subgraphs.
SoAsciiText.3coin4 The SoAsciiText class renders flat 3D text.
SoAudioDevice.3coin4 The SoAudioDevice class is used to control an audio device.
SoAudioRenderAction.3coin4 The SoAudioRenderAction class renders the aural parts of the scene graph.
SoAuditorList.3coin4 The SoAuditorList class is used to keep track of auditors for certain object classes.
SoBBoxModelMatrixElement.3coin4 The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others theā€¦
SoBase.3coin4 The SoBase class is the top-level superclass for a number of class-hierarchies.
SoBaseColor.3coin4 The SoBaseColor class provides a node type for convenient setting of the base material color.
SoBaseKit.3coin4 The SoBaseKit class is the top level superclass for nodekits.
SoBaseList.3coin4 The SoBaseList class is a container for pointers to SoBase derived objects.
SoBlinker.3coin4 The SoBlinker class is a cycling switch node.
SoBoolOperation.3coin4 The SoBoolOperation engine evaluates expressions of boolean logic.
SoBoundingBoxCache.3coin4 The SoBoundingBoxCache class is used to cache bounding boxes.
SoBoxHighlightRenderAction.3coin4 The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.
SoBumpMap.3coin4 The SoBumpMap class is used to map a bump map onto subsequent shapes.
SoBumpMapCoordinate.3coin4 The SoBumpMapCoordinate class is a node for providing bump map coordinates to shape nodes.
SoBumpMapCoordinateElement.3coin4 The SoBumpMapCoordinateElement class is yet to be documented.
SoBumpMapElement.3coin4 The SoBumpMapElement class is yet to be documented.
SoBumpMapMatrixElement.3coin4 The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.
SoBumpMapTransform.3coin4 The SoBumpMapTransform class is used to define 2D bump map transformations.
SoBundle.3coin4 The SoBundle class is the superclass for all bundle classes.
SoButtonEvent.3coin4 The SoButtonEvent class is the base class for all button events.
SoByteStream.3coin4 SoByteStream
SoCache.3coin4 The SoCache class is the superclass for all internal cache classes.
SoCacheElement.3coin4 The SoCacheElement class stores and manages the open caches.
SoCacheHint.3coin4 The SoCacheHint class is a node containing hints about how to cache geometry.
SoCacheHintElement.3coin4 The SoCacheHintElement class is yet to be documented.
SoCalculator.3coin4 General purpose calculator for floats and 3D float vectors.
SoCallback.3coin4 The SoCallback class is a node type which provides a means of setting callback hooks in the scene graph.
SoCallbackAction.3coin4 The SoCallbackAction class invokes callbacks at specific nodes.
SoCallbackList.3coin4 The SoCallbackList is a container for callback function pointers.
SoCamera.3coin4 The SoCamera class is the abstract base class for camera definition nodes.
SoCameraKit.3coin4 The SoCameraKit class is a node kit with a transform and a camera.
SoCenterballDragger.3coin4 The SoCenterballDragger class is a dragger you can rotate and translate.
SoCenterballManip.3coin4 The SoCenterballManip wraps an SoCenterballDragger for convenience.
SoChildList.3coin4 The SoChildList class is a container for node children.
SoClipPlane.3coin4 The SoClipPlane class is a node type for specifying clipping planes.
SoClipPlaneElement.3coin4 The SoClipPlaneElement class is used to manage the clip plane stack.
SoClipPlaneManip.3coin4 The SoClipPlaneManip class is used to manipulate clip planes.
SoColorIndex.3coin4 The SoColorIndex class is used to specify color indices for subsequent shapes.
SoColorPacker.3coin4 SoColorPacker
SoComplexity.3coin4 The SoComplexity class is a node type which is used to set the trade-off between quality and performance.
SoComplexityElement.3coin4 The SoComplexityElement class contains the current shape complexity for a graph traverser.
SoComplexityTypeElement.3coin4 The SoComplexityTypeElement class is yet to be documented.
SoComposeMatrix.3coin4 The SoComposeMatrix class is used to compose a matrix from miscellaneous transformations.
SoComposeRotation.3coin4 The SoComposeRotation class is used to compose rotations from angle and axis.
SoComposeRotationFromTo.3coin4 The SoComposeRotationFromTo class is used to compose rotations based on from and to vectors.
SoComposeVec2f.3coin4 The SoComposeVec2f class is used to compose 2D vectors from two floats.
SoComposeVec3f.3coin4 The SoComposeVec3f class is used to compose 3D vectors from floats.
SoComposeVec4f.3coin4 The SoComposeVec4f class is used to compose 4D vectors from four floats.
SoComputeBoundingBox.3coin4 The SoComputeBoundingBox class is used to calculate a bounding box.
SoConcatenate.3coin4 The SoConcatenate class is used to concatenate several inputs into one output.
SoCone.3coin4 The SoCone class is for rendering cone shapes.
SoConeDetail.3coin4 The SoConeDetail class contains information about the parts of a SoCone shape.
SoContextHandler.3coin4 The SoContextHandler class is for now to be treated as an internal class.
SoConvexDataCache.3coin4 The SoConvexDataCache class is used to cache convexified polygons.
SoCoordinate3.3coin4 The SoCoordinate3 class is a node for providing coordinates to shape nodes.
SoCoordinate4.3coin4 The SoCoordinate4 class is a node for providing coordinates to shape nodes.
SoCoordinateElement.3coin4 The SoCoordinateElement class is yet to be documented.
SoCounter.3coin4 The SoCounter class is an integer counter engine.
SoCreaseAngleElement.3coin4 The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.
SoCube.3coin4 The SoCube class is for rendering cubes.
SoCubeDetail.3coin4 The SoCubeDetail class contains information about the parts of a SoCube shape.
SoCullElement.3coin4 The SoCullElement class is used internally for render and pick culling.
SoCylinder.3coin4 The SoCylinder class is for rendering cylinder shapes.
SoCylinderDetail.3coin4 The SoCylinderDetail class contains information about the parts of a SoCylinder shape.
SoDB.3coin4 The SoDB class keeps track of internal global data.
SoDataSensor.3coin4 The SoDataSensor class is the abstract base class for sensors monitoring changes in a scene graph.
SoDebug.3coin4 SoDebug
SoDebugError.3coin4 The SoDebugError class is the internal debugging message passing mechanism.
SoDecimationPercentageElement.3coin4 The SoDecimationPercentageElement class is yet to be documented.
SoDecimationTypeElement.3coin4 The SoDecimationTypeElement class is yet to be documented.
SoDecomposeMatrix.3coin4 The SoDecomposeMatrix class is used to decompose a matrix into simple transformations.
SoDecomposeRotation.3coin4 The SoDecomposeRotation class is used to decompose a rotation into angle and axis.
SoDecomposeVec2f.3coin4 The SoDecomposeVec2f class is used to decompose 2D vectors into two floats.
SoDecomposeVec3f.3coin4 The SoDecomposeVec3f class is used to decompose 3D vectors into three floats.
SoDecomposeVec4f.3coin4 The SoDecomposeVec4f class is used to decompose 4D vectors into four floats.
SoDelayQueueSensor.3coin4 The SoDelayQueueSensor class is the abstract base class for priority scheduled sensors.
SoDepthBuffer.3coin4 The SoDepthBuffer class is a node used to control the GL depth buffer.
SoDepthBufferElement.3coin4 The SoDepthBufferElement controls the depth buffer settings.
SoDetail.3coin4 The SoDetail class is the superclass for all classes storing detailed information about particular shapes.
SoDetailList.3coin4 The SoDetailList class is a container for pointers to SoDetail objects.
SoDiffuseColorElement.3coin4 The SoDiffuseColorElement class is yet to be documented.
SoDirectionalLight.3coin4 The SoDirectionalLight class is a node type for specifying directional light sources.
SoDirectionalLightDragger.3coin4 The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source.
SoDirectionalLightManip.3coin4 The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
SoDragPointDragger.3coin4 The SoDragPointDragger class provides mechanisms for moving a point in 3D.
SoDragger.3coin4 The SoDragger class is the base class for all draggers.
SoDrawStyle.3coin4 The SoDrawStyle class specifies common rendering properties for shapes.
SoDrawStyleElement.3coin4 The SoDrawStyleElement class is yet to be documented.
SoElapsedTime.3coin4 The SoElapsedTime class is a controllable time source engine.
SoElement.3coin4 SoElement is the abstract base class for all elements.
SoEmissiveColorElement.3coin4 The SoEmissiveColorElement class is yet to be documented.
SoEnabledElementsList.3coin4 The SoEnabledElementsList class is a container for type info for element types that are enabled in actions.
SoEngine.3coin4 SoEngine is the base class for Coin engines.
SoEngineList.3coin4 The SoEngineList class is a container for SoEngine objects.
SoEngineOutput.3coin4 The SoEngineOutput class is the output slots in SoEngine instances.
SoEngineOutputData.3coin4 The SoEngineOutputData class is a container for a prototype set of outputs.
SoEngineOutputList.3coin4 The SoEngineOutputList class is a container for SoEngineOutput objects.
SoEnvironment.3coin4 The SoEnvironment class is a node for specifying global rendering parameters.
SoEnvironmentElement.3coin4 The SoEnvironmentElement class is yet to be documented.
SoError.3coin4 The SoError class is the base class for all the error handling classes.
SoEvent.3coin4 The SoEvent class is the base class for all Coin events.
SoEventCallback.3coin4 The SoEventCallback class provides functionality for catching events.
SoEventManager.3coin4 The SoEventManager class provides event handling for a Coin3D viewer.
SoExtSelection.3coin4 The SoExtSelection class can be used for extended selection functionality.
SoFaceDetail.3coin4 The SoFaceDetail class is for storing detailed polygon information.
SoFaceSet.3coin4 The SoFaceSet class is used to render and organize non-indexed polygonal face data.
SoField.3coin4 The SoField class is the top-level abstract base class for fields.
SoFieldContainer.3coin4 The SoFieldContainer class is a base class for all classes that contain fields.
SoFieldConverter.3coin4 The SoFieldConverter class is the abstract base class for field converters.
SoFieldData.3coin4 The SoFieldData class is a container for a prototype set of fields.
SoFieldList.3coin4 The SoFieldList class is a container for pointers to SoField objects.
SoFieldSensor.3coin4 The SoFieldSensor class detects changes to a field.
SoFile.3coin4 The SoFile class is node container for another model file.
SoFloatElement.3coin4 SoFloatElement is an abstract base class for elements that consists of a single float value.
SoFocalDistanceElement.3coin4 The SoFocalDistanceElement class is yet to be documented.
SoFont.3coin4 The SoFont class is an appearance node for setting fonts.
SoFontNameElement.3coin4 The SoFontNameElement class is yet to be documented.
SoFontSizeElement.3coin4 The SoFontSizeElement class is yet to be documented.
SoFontStyle.3coin4 The SoFontStyle class changes the appearance of fonts for text rendering nodes.
SoForeignFileKit.3coin4 Abstract base class for foreign file format support in Coin.
SoFragmentShader.3coin4 The SoFragmentShader class is used for setting up fragment shader programs.
SoFrustumCamera.3coin4 The SoFrustumCamera class defines a camera with a generic frustum..
SoFullPath.3coin4 The SoFullPath class allows examination of hidden children in paths.
SoGLBigImage.3coin4 The SoGLBigImage class is used to handle 2D OpenGL textures of any size.
SoGLCacheContextElement.3coin4 The SoGLCacheContextElement class handles the OpenGL cache for a context.
SoGLCacheList.3coin4 The SoGLCacheList class is used to store and manage OpenGL caches.
SoGLClipPlaneElement.3coin4 The SoGLClipPlaneElement class is yet to be documented.
SoGLColorIndexElement.3coin4 The SoGLColorIndexElement class sets the current OpenGL color.
SoGLCoordinateElement.3coin4 The SoGLCoordinateElement class is yet to be documented.
SoGLCubeMapImage.3coin4 The SoGLCubeMapImage class is used to handle cube map textures.
SoGLDepthBufferElement.3coin4 The SoGLDepthBufferElement controls the OpenGL depth buffer.
SoGLDisplayList.3coin4 The SoGLDisplayList class stores and manages OpenGL display lists.
SoGLDrawStyleElement.3coin4 The SoGLDrawStyleElement updates the current draw style in OpenGL.
SoGLDriverDatabase.3coin4 The SoGLDriverDatabase class is used for looking up broken/slow features in OpenGL drivers.
SoGLEnvironmentElement.3coin4 The SoGLEnvironmentElement class is for setting GL fog etc.
SoGLImage.3coin4 The SoGLImage class is used to handle OpenGL 2D/3D textures.
SoGLLazyElement.3coin4 The SoGLLazyElement class is meant to optimize GL rendering.
SoGLLazyElement_GLState.3coin4 SoGLLazyElement::GLState
SoGLLightIdElement.3coin4 The SoGLLightIdElement class is yet to be documented.
SoGLLinePatternElement.3coin4 The SoGLLinePatternElement class changes the line stipple pattern of the OpenGL render state.
SoGLLineWidthElement.3coin4 The SoGLLineWidthElement class changes the line width setting of the OpenGL render state.
SoGLModelMatrixElement.3coin4 The SoGLModelMatrixElement class is yet to be documented.
SoGLMultiTextureCoordinateElement.3coin4 The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
SoGLMultiTextureCoordinateElement_GLUnitData.3coin4 SoGLMultiTextureCoordinateElement::GLUnitData
SoGLMultiTextureEnabledElement.3coin4 The SoGLMultiTextureEnabledElement class is an element which controls whether texturing is enabled or not.
SoGLMultiTextureImageElement.3coin4 The SoGLMultiTextureImageElement class is used to control the current GL texture for texture units.
SoGLMultiTextureImageElement_GLUnitData.3coin4 SoGLMultiTextureImageElement::GLUnitData
SoGLMultiTextureMatrixElement.3coin4 The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
SoGLNormalElement.3coin4 The SoGLNormalElement class is yet to be documented.
SoGLPointSizeElement.3coin4 The SoGLPointSizeElement class changes the point size setting of the OpenGL render state.
SoGLPolygonOffsetElement.3coin4 The SoGLPolygonOffsetElement class is yet to be documented.
SoGLProjectionMatrixElement.3coin4 The SoGLProjectionMatrixElement class is yet to be documented.
SoGLRenderAction.3coin4 The SoGLRenderAction class renders the scene graph with OpenGL calls.
SoGLRenderCache.3coin4 The SoGLRenderCache class is used to cache OpenGL calls.
SoGLRenderPassElement.3coin4 The SoGLRenderPassElement class is yet to be documented.
SoGLShaderProgramElement.3coin4 SoGLShaderProgramElement
SoGLShadowCullingElement.3coin4 The SoGLShadowCullingElement class is yet to be documented.
SoGLShapeHintsElement.3coin4 The SoGLShapeHintsElement class is yet to be documented.
SoGLUpdateAreaElement.3coin4 The SoGLUpdateAreaElement class is yet to be documented.
SoGLVBOElement.3coin4 The SoGLVBOElement class is used to store VBO state.
SoGLVertexAttributeElement.3coin4 The SoGLVertexAttributeElement class is yet to be documented.
SoGLViewingMatrixElement.3coin4 The SoGLViewingMatrixElement class is used to store the current viewing matrix.
SoGLViewportRegionElement.3coin4 The SoGLViewportRegionElement class is yet to be documented.
SoGate.3coin4 The SoGate class is used to selectively copy values from input to output.
SoGeo.3coin4 The SoGeo class is used to initialize the geo nodes in Coin, and has some utility geo coordinate functions.
SoGeoCoordinate.3coin4 The SoGeoCoordinate class is used to specify a list of geographical coordinates.
SoGeoElement.3coin4 The SoGeoElement class is yet to be documented.
SoGeoLocation.3coin4 The SoGeoLocation class is used to georeference the following nodes.
SoGeoOrigin.3coin4 The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is referenced.
SoGeoSeparator.3coin4 The SoGeoSeparator class is used to georeference a scene graph.
SoGeometryShader.3coin4 The SoGeometryShader class is used for loading geometry shader programs.
SoGetBoundingBoxAction.3coin4 The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
SoGetMatrixAction.3coin4 The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
SoGetPrimitiveCountAction.3coin4 The SoGetPrimitiveCountAction class counts the primitives in a scene.
SoGlobalSimplifyAction.3coin4 SoGlobalSimplifyAction
SoGlyph.3coin4 The SoGlyph class is used to generate and reuse font glyph bitmaps and outlines.
SoGroup.3coin4 The SoGroup class is a node which managed other node instances.
SoHandleBoxDragger.3coin4 The SoHandleBoxDragger class provides support for interactive scaling and translation.
SoHandleBoxManip.3coin4 The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.
SoHandleEventAction.3coin4 The SoHandleEventAction class distributes user events to the scene.
SoHardCopy.3coin4 The SoHardCopy class is a static class for initializing the hardcopy support.
SoHeightMapToNormalMap.3coin4 Engine for computing a normal map from a height map.
SoIdleSensor.3coin4 The SoIdleSensor class is a sensor which will trigger as soon as the application is idle.
SoImage.3coin4 The SoImage class draws a 2D image on the viewport.
SoIndexedFaceSet.3coin4 The SoIndexedFaceSet class is used to handle generic indexed facesets.
SoIndexedLineSet.3coin4 The SoIndexedLineSet class is used to render and otherwise represent indexed lines.
SoIndexedMarkerSet.3coin4 The SoIndexedMarkerSet class is used to display a set of bitmap markers at 3D positions.
SoIndexedNurbsCurve.3coin4 The SoIndexedNurbsCurve class is a node for representing smooth curves.
SoIndexedNurbsSurface.3coin4 The SoIndexedNurbsSurface class can be used to render NURBS surfaces.
SoIndexedPointSet.3coin4 The SoIndexedPointSet class is used to display a set of 3D points.
SoIndexedShape.3coin4 The SoIndexedShape class is the superclass for all indexed vertex shapes.
SoIndexedTriangleStripSet.3coin4 The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle strips.
SoInfo.3coin4 The SoInfo class is a node for holding text information.
SoInput.3coin4 The SoInput class is an abstraction of file import functionality.
SoInt32Element.3coin4 The SoInt32Element class is the base class for elements that simply store a 32-bit integer.
SoInteraction.3coin4 The SoInteraction class takes care of initializing internal classes.
SoInteractionKit.3coin4 The SoInteractionKit class is a base class for draggers.
SoInterpolate.3coin4 The SoInterpolate class is the base class for all interpolator engines.
SoInterpolateFloat.3coin4 The SoInterpolateFloat class is used to interpolate two floating point values.
SoInterpolateRotation.3coin4 The SoInterpolateRotation class is used to interpolate between two rotations.
SoInterpolateVec2f.3coin4 The SoInterpolateVec2f class is used to interpolate between pairs of 2D vectors.
SoInterpolateVec3f.3coin4 The SoInterpolateVec3f class is used to interpolate between pairs of 3D vectors.
SoInterpolateVec4f.3coin4 The SoInterpolateVec4f class is used to interpolate between pairs of 4D vectors.
SoIntersectingPrimitive.3coin4 Struct with collision information.
SoIntersectionDetectionAction.3coin4 The SoIntersectionDetectionAction class is for detecting intersecting primitives in a scene.
SoJackDragger.3coin4 The SoJackDragger class is a dragger you can translate, rotate and scale.
SoJackManip.3coin4 The SoJackManip wraps an SoJackDragger for convenience.
SoJavaScriptEngine.3coin4 The SoJavaScriptEngine class is yet to be documented.
SoKeyboardEvent.3coin4 The SoKeyboardEvent class contains information about keyboard interaction.
SoLOD.3coin4 The SoLOD class is used to choose a child based distance between viewer and object.
SoLabel.3coin4 The SoLabel class is a node for holding label information in a scene graph.
SoLazyElement.3coin4 The SoLazyElement class is used to handle material and shape properties.
SoLazyElement_CoinState.3coin4 SoLazyElement::CoinState
SoLevelOfDetail.3coin4 The SoLevelOfDetail class is used to choose a child based on projected size.
SoLight.3coin4 The SoLight class is the base class for light emitting nodes.
SoLightAttenuationElement.3coin4 The SoLightAttenuationElement class is yet to be documented.
SoLightElement.3coin4 The SoLightElement class manages the currently active light sources.
SoLightKit.3coin4 The SoLightKit class provides a kit with a transform, a light and a shape or subgraph.
SoLightModel.3coin4 The SoLightModel class is a node for specifying the model for geometry lighting.
SoLightModelElement.3coin4 The SoLightModelElement class is yet to be documented.
SoLightPath.3coin4 The SoLightPath class is a light version of SoPath.
SoLineDetail.3coin4 The SoLineDetail class is for storing detailed 3D line information.
SoLineHighlightRenderAction.3coin4 The SoLineHighlightRenderAction class renders selections with line highlighting.
SoLinePatternElement.3coin4 The SoLinePatternElement class defines the line stipple pattern.
SoLineSet.3coin4 The SoLineSet class is used to render and organize non-indexed polylines.
SoLineWidthElement.3coin4 The SoLineWidthElement class changes the line width setting of the render state.
SoLinearProfile.3coin4 The SoLinearProfile class is a node for specifying linear profile curves.
SoListener.3coin4 The SoListener class defines listener attributes used when rendering sound.
SoListenerDopplerElement.3coin4 The SoListenerDopplerElement holds the Doppler velocity and factor of the current listener.
SoListenerGainElement.3coin4 The SoListenerGainElement class stores the SoListener gain during a scene graph traversal.
SoListenerOrientationElement.3coin4 The SoListenerOrientationElement holds the orientation of the current listener.
SoListenerPositionElement.3coin4 The SoListenerPositionElement holds the position of the current listener.
SoLocalBBoxMatrixElement.3coin4 The SoLocalBBoxMatrixElement class is yet to be documented.
SoLocateHighlight.3coin4 The SoLocateHighlight class highlights geometry under the cursor.
SoLocation2Event.3coin4 The SoLocation2Event class contains information about 2D movement events.
SoLockManager.3coin4 The SoLockManager is a defunct software license lock mechanism.
SoMFBitMask.3coin4 The SoMFBitMask class is a container for a set of bitmasks.
SoMFBool.3coin4 The SoMFBool class is a container for SbBool values.
SoMFColor.3coin4 The SoMFColor class is a container for SbColor values.
SoMFColorRGBA.3coin4 The SoMFColorRGBA class is a container for SbColor4f values.
SoMFDouble.3coin4 The SoMFDouble class is a container for double float precision point values.
SoMFEngine.3coin4 The SoMFEngine class is a container for engines.
SoMFEnum.3coin4 The SoMFEnum class is a container for a set of enumerated values.
SoMFFloat.3coin4 The SoMFFloat class is a container for floating point values.
SoMFInt32.3coin4 The SoMFInt32 class is a container for 32-bit integer values.
SoMFMatrix.3coin4 The SoMFMatrix class is a container for SbMatrix values.
SoMFName.3coin4 The SoMFName class is a container for SbName values.
SoMFNode.3coin4 The SoMFNode class is a container for nodes.
SoMFPath.3coin4 The SoMFPath class is a container for paths.
SoMFPlane.3coin4 The SoMFPlane class is a container for SbPlane values.
SoMFRotation.3coin4 The SoMFRotation class is a container for SbRotation values.
SoMFShort.3coin4 The SoMFShort class is a container for short integer values.
SoMFString.3coin4 The SoMFString class is a container for SbString values.
SoMFTime.3coin4 The SoMFTime class is a container for SbTime values.
SoMFUInt32.3coin4 The SoMFUInt32 class is a container for 32-bit unsigned integer values.
SoMFUShort.3coin4 The SoMFUShort class is a container for unsigned short integer values.
SoMFVec2b.3coin4 The SoMFVec2b class is a container for SbVec2b vectors.
SoMFVec2d.3coin4 The SoMFVec2d class is a container for SbVec2d vectors.
SoMFVec2f.3coin4 The SoMFVec2f class is a container for SbVec2f vectors.
SoMFVec2i32.3coin4 The SoMFVec2i32 class is a container for SbVec2i32 vectors.
SoMFVec2s.3coin4 The SoMFVec2s class is a container for SbVec2s vectors.
SoMFVec3b.3coin4 The SoMFVec3b class is a container for SbVec3b vectors.
SoMFVec3d.3coin4 The SoMFVec3d class is a container for SbVec3d vectors.
SoMFVec3f.3coin4 The SoMFVec3f class is a container for SbVec3f vectors.
SoMFVec3i32.3coin4 The SoMFVec3i32 class is a container for SbVec3i32 vectors.
SoMFVec3s.3coin4 The SoMFVec3s class is a container for SbVec3s vectors.
SoMFVec4b.3coin4 The SoMFVec4b class is a container for SbVec4b vectors.
SoMFVec4d.3coin4 The SoMFVec4d class is a container for SbVec4d vectors.
SoMFVec4f.3coin4 The SoMFVec4f class is a container for SbVec4f vectors.
SoMFVec4i32.3coin4 The SoMFVec4i32 class is a container for SbVec4i32 vectors.
SoMFVec4s.3coin4 The SoMFVec4s class is a container for SbVec4s vectors.
SoMFVec4ub.3coin4 The SoMFVec4ub class is a container for SbVec4ub vectors.
SoMFVec4ui32.3coin4 The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.
SoMFVec4us.3coin4 The SoMFVec4us class is a container for SbVec4us vectors.
SoMField.3coin4 The SoMField class is the base class for fields which can contain multiple values.
SoMarkerSet.3coin4 The SoMarkerSet class displays a set of 2D bitmap markers in 3D.
SoMaterial.3coin4 The SoMaterial class is a node type for setting up material values for scene geometry.
SoMaterialBinding.3coin4 The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.
SoMaterialBindingElement.3coin4 The SoMaterialBindingElement class is yet to be documented.
SoMaterialBundle.3coin4 The SoMaterialBundle class simplifies material handling.
SoMatrixTransform.3coin4 The SoMatrixTransform class is a transformation node.
SoMemoryError.3coin4 The SoMemoryError class is used to inform of problems with memory allocation.
SoModelMatrixElement.3coin4 The SoModelMatrixElement class is used to manage the current transformation.
SoMotion3Event.3coin4 The SoMotion3Event class contains information about 3D movement events.
SoMouseButtonEvent.3coin4 The SoMouseButtonEvent class contains information about mouse button interaction.
SoMultiTextureCoordinateElement.3coin4 The SoMultiTextureCoordinateElement class is yet to be documented.
SoMultiTextureCoordinateElement_UnitData.3coin4 SoMultiTextureCoordinateElement::UnitData
SoMultiTextureEnabledElement.3coin4 The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.
SoMultiTextureImageElement.3coin4 The SoMultiTextureImageElement class is yet to be documented.
SoMultiTextureImageElement_UnitData.3coin4 SoMultiTextureImageElement::UnitData
SoMultiTextureMatrixElement.3coin4 The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > 0.
SoMultiTextureMatrixElement_UnitData.3coin4 SoMultiTextureMatrixElement::UnitData
SoMultipleCopy.3coin4 The SoMultipleCopy class redraws its children multiple times at different transformations.
SoNode.3coin4 The SoNode class is the base class for nodes used in scene graphs.
SoNodeEngine.3coin4 SoNodeEngine is the base class for Coin node engines.
SoNodeKit.3coin4 The SoNodeKit class is used to initialize the nodekit classes.
SoNodeKitDetail.3coin4 The SoNodeKitDetail class is yet to be documented.
SoNodeKitListPart.3coin4 The SoNodeKitListPart class is a container node.
SoNodeKitPath.3coin4 The SoNodeKitPath class is a path that contains only nodekit nodes.
SoNodeList.3coin4 The SoNodeList class is a container for pointers to SoNode objects.
SoNodeSensor.3coin4 The SoNodeSensor class detects changes to nodes.
SoNodeVisualize.3coin4 The SoNodeVisualize class is yet to be documented.
SoNodekitCatalog.3coin4 The SoNodekitCatalog class is a container for nodekit layouts.
SoNonIndexedShape.3coin4 The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
SoNormal.3coin4 The SoNormal class is a node for providing normals to the state.
SoNormalBinding.3coin4 The SoNormalBinding class is a node for specifying normal vector bindings.
SoNormalBindingElement.3coin4 The SoNormalBindingElement is yet to be documented.
SoNormalBundle.3coin4 The SoNormalBundle class simplifies normal handling.
SoNormalCache.3coin4 The SoNormalCache class is used to hold cached normals.
SoNormalElement.3coin4 The SoNormalElement class is yet to be documented.
SoNormalGenerator.3coin4 The SoNormalGenerator class is used to generate normals.
SoNotList.3coin4 The SoNotList class is a list of SoNotRec notification records.
SoNotRec.3coin4 The SoNotRec class specifies records for notification lists.
SoNurbsCurve.3coin4 The SoNurbsCurve class is a node for representing smooth curves.
SoNurbsP.3coin4 SoNurbsP< Master >
SoNurbsProfile.3coin4 The SoNurbsProfile class is a node for specifying smooth profile curves.
SoNurbsSurface.3coin4 The SoNurbsSurface class is used to render smooth surfaces.
SoOffscreenRenderer.3coin4 The SoOffscreenRenderer class is used for rendering scenes to offscreen buffers.
SoOnOff.3coin4 The SoOnOff engine is a simple on/off switch.
SoOneShot.3coin4 The SoOneShot class is a timer that runs for a configurable time and then stops.
SoOneShotSensor.3coin4 The SoOneShotSensor class is a sensor which will trigger once.
SoOrthographicCamera.3coin4 The SoOrthographicCamera class defines a camera node with orthographic rendering.
SoOutput.3coin4 The SoOutput class is an abstraction of an output stream.
SoOverrideElement.3coin4 The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden.
SoPSVectorOutput.3coin4 The SoPSVectorOutput class is used for writing PostScript.
SoPackedColor.3coin4 The SoPackedColor class is a node for setting diffuse and transparency material values.
SoPath.3coin4 The SoPath class is a container class for traversal path descriptions.
SoPathList.3coin4 The SoPathList class is a container for pointers to SoPath objects.
SoPathSensor.3coin4 The SoPathSensor class detects changes to paths.
SoPathSwitch.3coin4 The SoPathSwitch class traverses only when current path matches a configurable path.
SoPendulum.3coin4 The SoPendulum class is used to create oscillating rotations.
SoPerspectiveCamera.3coin4 The SoPerspectiveCamera class defines a camera node with perspective rendering.
SoPickAction.3coin4 The SoPickAction class is the base class for picking actions.
SoPickRayElement.3coin4 The SoPickRayElement class is yet to be documented.
SoPickStyle.3coin4 The SoPickStyle class is a node for setting up how to do picking.
SoPickStyleElement.3coin4 The SoPickStyleElement is yet to be documented.
SoPickedPoint.3coin4 The SoPickedPoint class is used for specifying picked points.
SoPickedPointList.3coin4 The SoPickedPointList class is a container for pointers to SoPickedPoint objects.
SoPointDetail.3coin4 The SoPointDetail class is for storing detailed information for a single 3D point.
SoPointLight.3coin4 The SoPointLight class is a node type for light sources.
SoPointLightDragger.3coin4 The SoPointLightDragger class provides interactive geometry for manipulating a point light source.
SoPointLightManip.3coin4 The SoPointLightManip class is used to manipulate point light nodes.
SoPointSet.3coin4 The SoPointSet class is used to display a set of 3D points.
SoPointSizeElement.3coin4 The SoPointSizeElement changes the point size setting of the render state.
SoPolygonOffset.3coin4 The SoPolygonOffset class is a node type for 'layering' rendering primitives.
SoPolygonOffsetElement.3coin4 The SoPolygonOffsetElement class is yet to be documented.
SoPrimitiveVertex.3coin4 The SoPrimitiveVertex class represents a single vertex of a generated primitive.
SoPrimitiveVertexCache.3coin4 This cache contains an organized version of the geometry in vertex array form.
SoProfile.3coin4 The SoProfile class is the abstract superclass for profile definitions.
SoProfileCoordinate2.3coin4 The SoProfileCoordinate2 class is a node specifying a set of 2D coordinates for profiles.
SoProfileCoordinate3.3coin4 The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles.
SoProfileCoordinateElement.3coin4 The SoProfileCoordinateElement class is yet to be documented.
SoProfileElement.3coin4 The SoProfileElement class is yet to be documented.
SoProfiler.3coin4 Main static class for initializing the scene graph profiling subsystem.
SoProfilerElement.3coin4 The SoProfilerElement element class is for registering statistics during scene graph traversals.
SoProfilerOverlayKit.3coin4 The SoProfilerOverlayKit element class is yet to be documented.
SoProfilerStats.3coin4 The SoProfilerStats class is a node for exposing profiling results gathered by SoProfilerElement.
SoProfilerTopEngine.3coin4 The SoProfilerTopEngine class is yet to be documented.
SoProfilerTopKit.3coin4 The SoProfilerTopKit element class is yet to be documented.
SoProfilerVisualizeKit.3coin4 The SoProfilerVisualizeKit element class is yet to be documented.
SoProfilingReportGenerator.3coin4 Convenience report generator functionality.
SoProjectionMatrixElement.3coin4 The SoProjectionMatrixElement class is yet to be documented.
SoProto.3coin4 The SoProto class handles PROTO definitions.
SoProtoInstance.3coin4 The SoProtoInstance class handles PROTO instances.
SoQuadMesh.3coin4 The SoQuadMesh class is used to render and optimize a quadrilateral mesh.
SoRayPickAction.3coin4 The SoRayPickAction class does ray intersection with scene graphs.
SoReadError.3coin4 The SoReadError class is used during model import operations.
SoRenderManager.3coin4 The SoRenderManager class is used for controlling the rendering of a scene graph.
SoRenderManager_Superimposition.3coin4 SoRenderManager::Superimposition
SoReorganizeAction.3coin4 The SoReorganizeAction class reorganizes your scene graph to optimize traversal/rendering.
SoReplacedElement.3coin4 The SoReplacedElement class is an abstract element superclass.
SoResetMatrixElement.3coin4 SoResetMatrixElement
SoResetTransform.3coin4 The SoResetTransform class is a node type which makes it possible to 'nullify' state during traversal.
SoReversePerspectiveCamera.3coin4 The SoReversePerspectiveCamera class defines a camera node with reverse perspective rendering.
SoRotateCylindricalDragger.3coin4 The SoRotateCylindricalDragger class is for rotating geometry around a single axis.
SoRotateDiscDragger.3coin4 The SoRotateDiscDragger class is for rotating geometry around a single axis.
SoRotateSphericalDragger.3coin4 The SoRotateSphericalDragger class is for rotating geometry in any direction.
SoRotation.3coin4 The SoRotation class specifies a rotation transformation.
SoRotationXYZ.3coin4 The SoRotationXYZ class is a node type for specifying rotation around a particular axis.
SoRotor.3coin4 The SoRotor class is a node used to animate rotations.
SoSFBitMask.3coin4 The SoSFBitMask class is a container for a set of bit flags.
SoSFBool.3coin4 The SoSFBool class is a container for an SbBool value.
SoSFBox2d.3coin4 The SoSFBox2d class is a container for an SbBox2d vector.
SoSFBox2f.3coin4 The SoSFBox2f class is a container for an SbBox2f vector.
SoSFBox2i32.3coin4 The SoSFBox2i32 class is a container for an SbBox2i32 vector.
SoSFBox2s.3coin4 The SoSFBox2s class is a container for an SbBox2s vector.
SoSFBox3d.3coin4 The SoSFBox3d class is a container for an SbBox3d vector.
SoSFBox3f.3coin4 The SoSFBox3f class is a container for an SbBox3f vector.
SoSFBox3i32.3coin4 The SoSFBox3i32 class is a container for an SbBox3i32 vector.
SoSFBox3s.3coin4 The SoSFBox3s class is a container for an SbBox3s vector.
SoSFColor.3coin4 The SoSFColor class is a container for an SbColor value.
SoSFColorRGBA.3coin4 The SoSFColorRGBA class is a container for an SbColor4f value.
SoSFDouble.3coin4 The SoSFDouble class is a container for a double precision floating point value.
SoSFEngine.3coin4 The SoSFEngine class is a container for a single engine.
SoSFEnum.3coin4 The SoSFEnum class is a container for an enum value.
SoSFFloat.3coin4 The SoSFFloat class is a container for a floating point value.
SoSFImage.3coin4 The SoSFImage class is used to store pixel images.
SoSFImage3.3coin4 The SoSFImage3 class is used to store 3D (volume) images.
SoSFInt32.3coin4 The SoSFInt32 class is a container for a 32-bit integer value.
SoSFMatrix.3coin4 The SoSFMatrix class is a container for an SbMatrix.
SoSFName.3coin4 The SoSFName class is a container for an SbName.
SoSFNode.3coin4 The SoSFNode class is a container for a single node.
SoSFPath.3coin4 The SoSFPath class is a container for a single path.
SoSFPlane.3coin4 The SoSFPlane class is a container for an SbPlane value.
SoSFRotation.3coin4 The SoSFRotation class is a container for an SbRotation.
SoSFShort.3coin4 The SoSFShort class is a container for a short integer value.
SoSFString.3coin4 The SoSFString class is a container for an SbString.
SoSFTime.3coin4 The SoSFTime class is a container for an SbTime value.
SoSFTrigger.3coin4 The SoSFTrigger class is the 'void' class used for detecting field changes.
SoSFUInt32.3coin4 The SoSFUInt32 class is a container for a 32-bit unsigned integer value.
SoSFUShort.3coin4 The SoSFUShort class is a container for a unsigned short integer value.
SoSFVec2b.3coin4 The SoSFVec2b class is a container for an SbVec2b vector.
SoSFVec2d.3coin4 The SoSFVec2d class is a container for an SbVec2d vector.
SoSFVec2f.3coin4 The SoSFVec2f class is a container for an SbVec2f vector.
SoSFVec2i32.3coin4 The SoSFVec2i32 class is a container for an SbVec2i32 vector.
SoSFVec2s.3coin4 The SoSFVec2s class is a container for an SbVec2s vector.
SoSFVec3b.3coin4 The SoSFVec3b class is a container for an SbVec3b vector.
SoSFVec3d.3coin4 The SoSFVec3d class is a container for an SbVec3d vector.
SoSFVec3f.3coin4 The SoSFVec3f class is a container for an SbVec3f vector.
SoSFVec3i32.3coin4 The SoSFVec3i32 class is a container for an SbVec3i32 vector.
SoSFVec3s.3coin4 The SoSFVec3s class is a container for an SbVec3s vector.
SoSFVec4b.3coin4 The SoSFVec4b class is a container for an SbVec4b vector.
SoSFVec4d.3coin4 The SoSFVec4d class is a container for an SbVec4d vector.
SoSFVec4f.3coin4 The SoSFVec4f class is a container for an SbVec4f vector.
SoSFVec4i32.3coin4 The SoSFVec4i32 class is a container for an SbVec4i32 vector.
SoSFVec4s.3coin4 The SoSFVec4s class is a container for an SbVec4s vector.
SoSFVec4ub.3coin4 The SoSFVec4ub class is a container for an SbVec4ub vector.
SoSFVec4ui32.3coin4 The SoSFVec4ui32 class is a container for an SbVec4ui32 vector.
SoSFVec4us.3coin4 The SoSFVec4us class is a container for an SbVec4us vector.
SoSField.3coin4 The SoSField class is the base class for fields which contains only a single value.
SoSTLFileKit.3coin4 SoSTLFileKit is a class for using STL files with Coin.
SoScXMLDollyTarget.3coin4 SCXML event target service for zoom behaviour.
SoScXMLEvent.3coin4 Adds an SoEvent holder to the ScXMLEvent base.
SoScXMLFlightControlTarget.3coin4 SCXML navigation service for typical flight motions.
SoScXMLMiscTarget.3coin4 Miscellaneous navigation utility functions.
SoScXMLMotionTarget.3coin4 to be used in parallel with other non-moving targets when parallel states are implemented.
SoScXMLNavigation.3coin4 Static class for some static init/cleanup/synchronization functions.
SoScXMLNavigationTarget.3coin4 base class for navigation system SCXML event target services
SoScXMLNavigationTarget_Data.3coin4 SoScXMLNavigationTarget::Data
SoScXMLPanTarget.3coin4 Navigation system event target for panning operations.
SoScXMLRotateTarget.3coin4 Navigation system event target for rotating operations.
SoScXMLSeekTarget.3coin4 Navigation system event target for seekmotion operations.
SoScXMLSpinTarget.3coin4 Navigation system event target for spinning operations.
SoScXMLStateMachine.3coin4 Integration level for using Coin events with SCXML-based state machines.
SoScXMLZoomTarget.3coin4 SCXML event target service for zoom behaviour.
SoScale.3coin4 The SoScale class is a node type for scaling scene graph geometry.
SoScale1Dragger.3coin4 The SoScale1Dragger class provides a mechanism for the end-user to scale in one dimension.
SoScale2Dragger.3coin4 The SoScale2Dragger class provides a mechanism for the end-user to scale in two dimensions.
SoScale2UniformDragger.3coin4 The SoScale2UniformDragger class provides a mechanism for the end-user to scale in two dimensions.
SoScaleUniformDragger.3coin4 The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three dimensions.
SoSceneKit.3coin4 The SoSceneKit class collects node kits needed to set up a scene: camera, light and shapes.
SoSceneManager.3coin4 The SoSceneManager class provides the main interface between the scene graph and the GUI toolkit.
SoSceneTexture2.3coin4 The SoSceneTexture2 class is used to create a 2D texture from a Coin scene graph.
SoSceneTextureCubeMap.3coin4 Renders a scene into a texture cube map.
SoScriptEngine.3coin4 SoScriptEngine
SoScrollingGraphKit.3coin4 The SoScrollingGraphKit element class is yet to be documented.
SoSearchAction.3coin4 The SoSearchAction class provides methods for searching through scene graphs.
SoSelectOne.3coin4 The SoSelectOne class is used to select one value from a set of values.
SoSelection.3coin4 The SoSelection class manages a list of selected nodes.
SoSensor.3coin4 The SoSensor class is the abstract base class for all sensors.
SoSensorManager.3coin4 The SoSensorManager class handles the sensor queues.
SoSeparator.3coin4 The SoSeparator class is a state-preserving group node.
SoSeparatorKit.3coin4 The SoSeparatorKit class provides a typical set of nodes to influence a shape subgraph.
SoShaderObject.3coin4 The SoShaderObject class is the superclass for all shader classes in Coin.
SoShaderParameter.3coin4 The SoShaderParameter class is the base class for all shader parameter classes.
SoShaderParameter1f.3coin4 The SoShaderParameter1f class is used to define a floating point value as shader parameter.
SoShaderParameter1i.3coin4 The SoShaderParameter1i class is used to define an integer value as shader parameter.
SoShaderParameter2f.3coin4 The SoShaderParameter2f class is used to define a two-dimensional floating point value as shader parameter.
SoShaderParameter2i.3coin4 The SoShaderParameter2i class is used to define a two-dimensional integer value as shader parameter.
SoShaderParameter3f.3coin4 The SoShaderParameter3f class is used to define a three-dimensional floating point value as shader parameter.
SoShaderParameter3i.3coin4 The SoShaderParameter3i class is used to define a three-dimensional integer value as shader parameter.
SoShaderParameter4f.3coin4 The SoShaderParameter4f class is used to define a four-dimensional floating point value as shader parameter.
SoShaderParameter4i.3coin4 The SoShaderParameter4i class is used to define a four-dimensional integer value as shader parameter.
SoShaderParameterArray1f.3coin4 The SoShaderParameterArray1f class is used to define a floating point array as shader parameter.
SoShaderParameterArray1i.3coin4 The SoShaderParameterArray1i class is used to define an integer array as shader parameter.
SoShaderParameterArray2f.3coin4 The SoShaderParameterArray2f class is used to define a two-dimensional floating point array as shader parameter.
SoShaderParameterArray2i.3coin4 The SoShaderParameterArray2i class is used to define a two-dimensional integer array as shader parameter.
SoShaderParameterArray3f.3coin4 The SoShaderParameterArray3f class is used to define a three-dimensional floating point array as shader parameter.
SoShaderParameterArray3i.3coin4 The SoShaderParameterArray3i class is used to define a three-dimensional integer array as shader parameter.
SoShaderParameterArray4f.3coin4 The SoShaderParameterArray4f class is used to define a four-dimensional floating point array as shader parameter.
SoShaderParameterArray4i.3coin4 The SoShaderParameterArray4i class is used to define a four-dimensional integer array as shader parameter.
SoShaderParameterMatrix.3coin4 The SoShaderParameterMatrix class is used to define a matrix as shader parameter.
SoShaderParameterMatrixArray.3coin4 The SoShaderParameterMatrixArray class is used to define a matrix array as shader parameter.
SoShaderProgram.3coin4 The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.
SoShaderStateMatrixParameter.3coin4 The SoShaderStateMatrixParameter class is used to define a matrix as shader parameter whose content is derived from the traversal state.
SoShadowCulling.3coin4 The SoShadowCulling class is a node for setting the shadow style on nodes.
SoShadowDirectionalLight.3coin4 The SoShadowDirectionalLight class is a node for setting up a directional light which casts shadows.
SoShadowGroup.3coin4 The SoShadowGroup node is a group node used for shadow rendering.
SoShadowSpotLight.3coin4 The SoShadowSpotLight class is a node for setting up a spot light which casts shadows.
SoShadowStyle.3coin4 The SoShadowStyle class is a node for setting the shadow style on nodes.
SoShadowStyleElement.3coin4 The SoShadowStyleElement class is yet to be documented.
SoShape.3coin4 The SoShape class is the superclass for geometry shapes.
SoShapeHints.3coin4 The SoShapeHints class is a node containing hints about how to render geometry.
SoShapeHintsElement.3coin4 The SoShapeHintsElement class is yet to be documented.
SoShapeKit.3coin4 The SoShapeKit class provides templates to insert what is usually needed for shape nodes.
SoShapeSimplifyAction.3coin4 SoShapeSimplifyAction
SoShapeStyleElement.3coin4 The SoShapeStyleElement class is yet to be documented.
SoShininessElement.3coin4 The SoShininessElement class is yet to be documented.
SoShuttle.3coin4 The SoShuttle class is used to oscillate between two translations.
SoSimplifyAction.3coin4 The SoSimplifyAction class is the base class for the simplify action classes.
SoSoundElement.3coin4 The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.
SoSpaceballButtonEvent.3coin4 The SoSpaceballButtonEvent class contains information about spaceball button interaction.
SoSpecularColorElement.3coin4 The SoSpecularColorElement is yet to be documented.
SoSphere.3coin4 The SoSphere class is for rendering sphere shapes.
SoSpotLight.3coin4 The SoSpotLight class is a node type for light sources with a cone shaped light volume.
SoSpotLightDragger.3coin4 The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.
SoSpotLightManip.3coin4 The SoSpotLightManip class is used to manipulate spot light nodes.
SoState.3coin4 The SoState class manages the Coin scene graph traversal state data.
SoSurroundScale.3coin4 The SoSurroundScale class is used to automatically scale geometry to surround other geometry.
SoSwitch.3coin4 The SoSwitch class is a group node which selects one child subgraph for traversal.
SoSwitchElement.3coin4 The SoSwitchElement class is yet to be documented.
SoTabBoxDragger.3coin4 The SoTabBoxDragger wraps a box around geometry you can then translate and scale.
SoTabBoxManip.3coin4 The SoTabBoxManip class wraps an SoTabBoxDragger.
SoTabPlaneDragger.3coin4 The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.
SoTempPath.3coin4 The SoTempPath class is used to store temporary paths.
SoText2.3coin4 The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.
SoText3.3coin4 The SoText3 class renders extruded 3D text.
SoTextDetail.3coin4 The SoTextDetail stores information about a character in a string.
SoTextOutlineEnabledElement.3coin4 The SoTextOutlineEnabledElement class is yet to be documented.
SoTexture.3coin4 Common base class for texture nodes.
SoTexture2.3coin4 The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scene graph.
SoTexture2Convert.3coin4 Abstract base class for texture filtering engines.
SoTexture2Transform.3coin4 The SoTexture2Transform class is used to define 2D texture transformations.
SoTexture3.3coin4 The SoTexture3 class is used to map a 3D texture onto geometry.
SoTexture3Transform.3coin4 The SoTexture3Transform class is used to define 3D texture transformations.
SoTextureCombine.3coin4 The SoTextureCombine class is a node for setting texture combine functions.
SoTextureCombineElement.3coin4 The SoTextureCombineElement class is yet to be documented.
SoTextureCombineElement_UnitData.3coin4 SoTextureCombineElement::UnitData
SoTextureCoordinate2.3coin4 The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.
SoTextureCoordinate3.3coin4 The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.
SoTextureCoordinateBinding.3coin4 The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
SoTextureCoordinateBindingElement.3coin4 The SoTextureCoordinateBindingElement class is yet to be documented.
SoTextureCoordinateBundle.3coin4 The SoTextureCoordinateBundle class simplifies texture coordinate handling.
SoTextureCoordinateCache.3coin4 The SoTextureCoordinateCache class is used to cache generated texture coordinates.
SoTextureCoordinateCube.3coin4 The SoTextureCoordinateCube class generates cube mapped texture coordinates for shapes.
SoTextureCoordinateCylinder.3coin4 The SoTextureCoordinateCylinder class generates cylinder mapped texture coordinates for shapes.
SoTextureCoordinateDefault.3coin4 The SoTextureCoordinateDefault class removes texture coordinates from the state.
SoTextureCoordinateEnvironment.3coin4 The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.
SoTextureCoordinateFunction.3coin4 The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.
SoTextureCoordinateNormalMap.3coin4 The SoTextureCoordinateNormalMap class generates texture coordinates by projecting onto a surrounding texture.
SoTextureCoordinateObject.3coin4 The SoTextureCoordinateObject class generates texture coordinates by...
SoTextureCoordinatePlane.3coin4 The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.
SoTextureCoordinateReflectionMap.3coin4 The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.
SoTextureCoordinateSphere.3coin4 The SoTextureCoordinateSphere class generates sphere mapped texture coordinates for shapes.
SoTextureCubeMap.3coin4 The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
SoTextureMatrixTransform.3coin4 The SoTextureMatrixTransform class is used to define a texture matrix transformation.
SoTextureOverrideElement.3coin4 The SoTextureOverrideElement makes it possible to override texture elements.
SoTextureQualityElement.3coin4 The SoTextureQualityElement is yet to be documented.
SoTextureScalePolicy.3coin4 The SoTextureScalePolicy class is a node for controlling the texture scale policy.
SoTextureUnit.3coin4 The SoTextureUnit class is a node for setting the active texture unit.
SoTextureUnitElement.3coin4 The SoTextureUnitElement class is yet to be documented.
SoTimeCounter.3coin4 The SoTimeCounter class is an integer counter engine.
SoTimerQueueSensor.3coin4 The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.
SoTimerSensor.3coin4 The SoTimerSensor class is a sensor which will trigger at given intervals.
SoToVRML2Action.3coin4 The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.
SoToVRMLAction.3coin4 The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
SoTrackballDragger.3coin4 The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.
SoTrackballManip.3coin4 The SoTrackballManip wraps an SoTrackballDragger for convenience.
SoTranReceiver.3coin4 SoTranReceiver
SoTranSender.3coin4 SoTranSender
SoTransform.3coin4 The SoTransform class is the 'all-purpose' transformation node type.
SoTransformBoxDragger.3coin4 The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.
SoTransformBoxManip.3coin4 The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.
SoTransformManip.3coin4 The SoTransformManip class is used to manipulate transformations.
SoTransformSeparator.3coin4 The SoTransformSeparator class is a group node preserving the current transformations.
SoTransformVec3f.3coin4 The SoTransformVec3f class transforms 3D vectors by a matrix.
SoTransformation.3coin4 The SoTransformation class is the abstract base class for transformation nodes.
SoTransformerDragger.3coin4 The SoTransformerDragger provides geometry for translation, scaling and rotations.
SoTransformerManip.3coin4 The SoTransformerManip wraps an SoTransformerDragger for convenience.
SoTranslate1Dragger.3coin4 The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.
SoTranslate2Dragger.3coin4 The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.
SoTranslation.3coin4 The SoTranslation class is a node type for specifying geometry translations.
SoTransparencyElement.3coin4 The SoTransparencyElement is yet to be documented.
SoTransparencyType.3coin4 The SoTransparencyType class is a node for setting the transparency type for shapes.
SoTriangleStripSet.3coin4 The SoTriangleStripSet class is used to render and control non-indexed triangle strips.
SoTriggerAny.3coin4 The SoTriggerAny class is a fan-in engine for triggers.
SoType.3coin4 The SoType class is the basis for the runtime type system in Coin.
SoTypeList.3coin4 The SoTypeList class is a container class for arrays of SoType objects.
SoUniformShaderParameter.3coin4 The SoUniformShaderParameter class is the base class for all uniform shader variables.
SoUnits.3coin4 The SoUnits class is a node for setting unit types.
SoUnitsElement.3coin4 The SoUnitsElement class is yet to be documented.
SoVRMLAnchor.3coin4 The SoVRMLAnchor class is used for linking to other URL resources.
SoVRMLAppearance.3coin4 The SoVRMLAppearance class specifies visual properties for shapes.
SoVRMLAudioClip.3coin4 The SoVRMLAudioClip class is used to load and store audio data.
SoVRMLBackground.3coin4 The SoVRMLBackground class is used for specifying a viewer panorama.
SoVRMLBillboard.3coin4 The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.
SoVRMLBox.3coin4 The SoVRMLBox class is used for representing a 3D box.
SoVRMLCollision.3coin4 The SoVRMLCollision class is used for collision detection with the avatar.
SoVRMLColor.3coin4 The SoVRMLColor class is used to specify multiple colors for a single shape.
SoVRMLColorInterpolator.3coin4 The SoVRMLColorInterpolator class is used to interpolate color values.
SoVRMLCone.3coin4 The SoVRMLCone class is used to represent a Cone object.
SoVRMLCoordinate.3coin4 The SoVRMLCoordinate class is used to define 3D coordinates for shapes.
SoVRMLCoordinateInterpolator.3coin4 The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.
SoVRMLCylinder.3coin4 The SoVRMLCylinder class is used to represent a cylinder object.
SoVRMLCylinderSensor.3coin4 The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y-axis.
SoVRMLDirectionalLight.3coin4 The SoVRMLDirectionalLight class is a node type for specifying directional light sources.
SoVRMLDragSensor.3coin4 The SoVRMLDragSensor class is a superclass for VRML drag sensors.
SoVRMLElevationGrid.3coin4 The SoVRMLElevationGrid class is used to represent elevation grids.
SoVRMLExtrusion.3coin4 The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.
SoVRMLFog.3coin4 The SoVRMLFog class is used to specify a global scene fog.
SoVRMLFontStyle.3coin4 The SoVRMLFontStyle class is used to define the current font.
SoVRMLGeometry.3coin4 The SoVRMLGeometry class is a superclass for VRML shapes.
SoVRMLGroup.3coin4 The SoVRMLGroup class is used for grouping VRML nodes.
SoVRMLImageTexture.3coin4 The SoVRMLImageTexture class is used for mapping a texture file onto geometry.
SoVRMLIndexedFaceSet.3coin4 The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.
SoVRMLIndexedLine.3coin4 The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.
SoVRMLIndexedLineSet.3coin4 The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
SoVRMLIndexedShape.3coin4 The SoVRMLIndexedShape class is a superclass for geometry that use indexes.
SoVRMLInline.3coin4 The SoVRMLInline class is used to insert VRML files into a scene.
SoVRMLInterpolator.3coin4 The SoVRMLInterpolator class is an internal abstract class.
SoVRMLLOD.3coin4 The SoVRMLLOD class is used to represent various levels of detail based on distance.
SoVRMLLight.3coin4 The SoVRMLLight class is a superclass for VRML light nodes.
SoVRMLMaterial.3coin4 The SoVRMLMaterial class is used to assign a material to geometry.
SoVRMLMovieTexture.3coin4 The SoVRMLMovieTexture class is used the map movies onto geometry.
SoVRMLNavigationInfo.3coin4 The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.
SoVRMLNormal.3coin4 The SoVRMLNormal class is used to bind normals to geometry.
SoVRMLNormalInterpolator.3coin4 The SoVRMLNormalInterpolator class is used to interpolate normals.
SoVRMLOrientationInterpolator.3coin4 The SoVRMLOrientationInterpolator class is used to interpolate orientations.
SoVRMLParent.3coin4 The SoVRMLParent node is a superclass for all VRML grouping nodes.
SoVRMLPixelTexture.3coin4 The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..
SoVRMLPlaneSensor.3coin4 The SoVRMLPlaneSensor class maps pointer motion into object space translations.
SoVRMLPointLight.3coin4 The SoVRMLPointLight class is used to represent a point light.
SoVRMLPointSet.3coin4 The SoVRMLPointSet class is used to represent a set of 3D points.
SoVRMLPositionInterpolator.3coin4 The SoVRMLPositionInterpolator class is used to interpolate 3D points.
SoVRMLProximitySensor.3coin4 The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.
SoVRMLScalarInterpolator.3coin4 The SoVRMLScalarInterpolator class is used to interpolate scalar values.
SoVRMLScript.3coin4 The SoVRMLScript class is used to control the scene using scripts.
SoVRMLSensor.3coin4 The SoVRMLSensor class is an abstract superclass for VRML sensors.
SoVRMLShape.3coin4 The SoVRMLShape class holds geometry and geometry appearance nodes.
SoVRMLSound.3coin4 The SoVRMLSound class is used to represent a sound source.
SoVRMLSphere.3coin4 The SoVRMLSphere class is used to represent a spherical 3D object.
SoVRMLSphereSensor.3coin4 The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.
SoVRMLSpotLight.3coin4 The SoVRMLSpotLight class defines a spot light source.
SoVRMLSwitch.3coin4 The SoVRMLSwitch class is a group node for traversing selected children.
SoVRMLText.3coin4 The SoVRMLText class is used to represent text in a scene.
SoVRMLTexture.3coin4 The SoVRMLTexture class is a superclass for VRML texture nodes.
SoVRMLTextureCoordinate.3coin4 The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.
SoVRMLTextureTransform.3coin4 The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.
SoVRMLTimeSensor.3coin4 The SoVRMLTimeSensor class is a multi-purpose time event generator.
SoVRMLTouchSensor.3coin4 The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction.
SoVRMLTransform.3coin4 The SoVRMLTransform class is a grouping node that defines a transformation for its children.
SoVRMLVertexLine.3coin4 The SoVRMLVertexLine class is a superclass for line based VRML geometry.
SoVRMLVertexPoint.3coin4 The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
SoVRMLVertexShape.3coin4 The SoVRMLVertexShape class is a superclass for vertex based shapes.
SoVRMLViewpoint.3coin4 The SoVRMLViewpoint class is a perspective camera class.
SoVRMLVisibilitySensor.3coin4 The SoVRMLVisibilitySensor class will generate events based on visibility.
SoVRMLWorldInfo.3coin4 The SoVRMLWorldInfo class contains information about the VRML scene.
SoVectorOutput.3coin4 The SoVectorOutput class is used for setting vector output file.
SoVectorizeAction.3coin4 The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.
SoVectorizePSAction.3coin4 The SoVectorizePSAction class is used for rendering to a PostScript file.
SoVertexAttribute.3coin4 A generic node for providing GL vertex attributes of various types.
SoVertexAttributeBinding.3coin4 The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to shapes.
SoVertexAttributeBindingElement.3coin4 The SoVertexAttributeBindingElement class is yet to be documented.
SoVertexAttributeBundle.3coin4 The SoVertexAttributeBundle class simplifies vertex attribute handling.
SoVertexAttributeElement.3coin4 The SoVertexAttributeElement class is yet to be documented.
SoVertexProperty.3coin4 The SoVertexProperty class collects the functionality of various appearance nodes.
SoVertexShader.3coin4 The SoVertexShader class is used for setting up vertex shader programs.
SoVertexShape.3coin4 The SoVertexShape class is the superclass for all vertex based shapes.
SoViewVolumeElement.3coin4 The SoViewVolumeElement class is yet to be documented.
SoViewingMatrixElement.3coin4 The SoViewingMatrixElement class stores the world-to-camera transformation.
SoViewportRegionElement.3coin4 The SoViewportRegionElement class is yet to be documented.
SoWWWAnchor.3coin4 The SoWWWAnchor class adds URL callbacks to the highlighted geometry.
SoWWWInline.3coin4 The SoWWWInline class is a node used to include data from an URL.
SoWindowElement.3coin4 The SoWindowElement class is used to store current window attributes.
SoWrapperKit.3coin4 The SoWrapperKit class is a simple kit for wrapping a transform and a subgraph.
SoWriteAction.3coin4 The SoWriteAction class writes a scene graph to file.
cc_debugerror.3coin4 cc_debugerror
cc_error.3coin4 cc_error
cc_rbptree.3coin4 cc_rbptree
cc_string.3coin4 The cc_string type is a C ADT for ASCII string management.
coin200.3coin4
coin210.3coin4
coin220.3coin4
coin230.3coin4
coin240.3coin4
coin250.3coin4
coin300.3coin4
coin310.3coin4
coin311.3coin4
coin312.3coin4
coin313.3coin4
coin400.3coin4
coin401.3coin4
coin_VRMLnodes.3coin4
coin_XML.3coin4
coin_actions.3coin4
coin_base.3coin4
coin_books.3coin4
coin_bundles.3coin4
coin_caches.3coin4
coin_compression_overview.3coin4
coin_details.3coin4
coin_draggers.3coin4
coin_dynload_overview.3coin4
coin_elements.3coin4
coin_engines.3coin4
coin_environment_variables.3coin4
coin_envvars.3coin4
coin_errors.3coin4
coin_events.3coin4
coin_fields.3coin4
coin_foreign_file_support.3coin4
coin_general.3coin4 Miscellaneous Classes
coin_hardcopy.3coin4
coin_libraries.3coin4
coin_macros.3coin4
coin_manips.3coin4
coin_multithreading_support.3coin4
coin_navigation.3coin4
coin_new_features.3coin4
coin_nodekits.3coin4
coin_nodes.3coin4
coin_profiler.3coin4
coin_profiling_intro.3coin4
coin_projectors.3coin4
coin_related_pages.3coin4
coin_scxml.3coin4
coin_sensors.3coin4
coin_shaders.3coin4
coin_shaders_page.3coin4
coin_soscxml.3coin4
coin_sound.3coin4 3D Sound Support Classes
coin_threads.3coin4 Portable Threads Abstraction Classes
coin_vbo_rendering.3coin4
coin_xml_parsing.3coin4