xkoules man page

xkoules — Action game for X11

Synopsis

xkoules [-SxslMmpdh]

Koules from the Top

.
--- . . O
/ \ . .
| | . . .. ---
\ / / \ X O
--- | O|
\ O/
--- ---
. O /O O\
. . . . | |
. . . \ /
. .X. . O ---
. . . .
. . . . ...
. . . .
. . . .
. . .
H A V E
FUN
!

Description

Koules is an action game. The mission is to bounce all koules fighters from your sector

Options

-h
for help
-s
for small display(320x250) for slow machines
-l
for large display(640x480) default size
-m
for monochrome displays
-b
for black and white mode
-p
use private colormap
-y
Synchronize with X use only for debugging
-f
Disable palette fading
-d
Disable sound support Game will run faster.
-x
Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
-M
DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.

Network options

-C<host>
run koules as network client
-S
run koules as network server
-P<port>
select port. Default is:12345
Use this in case that some other program is already using this port.

Server options

-W
run server in width mode-support for 320x200 svgalib and OS/2 clients.
Use this in case that server is refusing your clients.
-L<level>
select level for server
-D<number>
select dificulty for server:
0: nightmare
1: hard
2: medium(default and recomended)
3: easy
4: very easy
-K
run server in deathmatch mode

Points

Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30 At end of level
every live : +20
every lost level : -100
In deathmatch mode
every destroyed concurrent: +100

Portability

The program is written in ANSI C and uses the X11 graphics library.

Bugs/Limitations

Joystick is supported only on Linux.

See Also

http://www.paru.cas.cz/~hubicka/koules/…

Author

Jan Hubicka

email: hubicka@paru.cas.cz

smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic

Info

28 Jul 1995 Linux games