Valyria Tear is a free (as in the GNU General Public License) 2D J-RPG game based on the Hero of Allacrost engine.
You can play it very much like a typical console role-playing game. You can explore maps and talk to non-playable characters (NPCs), fight active-time battles against multiple enemies, and manage your characters and equipment through a series of menus. Valyria Tear runs in a series of “game modes” which represent different states of operation in the game.
- -c, --check
Checks all files for integrity
- -d, --debug args
enables debug statements in specified sections of the program, where args can be:
Disables loading and playing audio
- -h, --help
Prints the help menu
- -i, --info
Prints information about the user's system
- -r, --reset
Resets game configuration to use default settings
Valyria Tear players can input commands to the game either through the keyboard or a gamepad/joystick. Mouse input is not supported.
The table below lists the standard set of user input commands, their default keyboard mappings, and their general purpose.
Most of these keys can be re-mapped from the Valyria Tear main menu (the boot screen you see when first starting Valyria Tear).
- Up Arrow
Move sprite or cursor upwards
- Down Arrow
Move sprite or cursor downwards
- Left Arrow
Move sprite or cursor to the left
- Right Arrow
Move sprite or cursor to the right
Confirm an action, interact, or menu command
Cancel an action or menu command
Display the party menu
Pause/unpause the game
Show the option menu, quit the game in the main menu
Written by Yohann Ferreira and Erik Schilling.
Report bugs to https://github.com/Bertram25/ValyriaTear/issues.
Copyright © 2012-2014 Valyria Tear Development Team. License https://www.gnu.org/licenses/gpl-2.0.html. This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law.