valyriatear - Man Page

free 2D J-RPG based on the Hero of Allacrost engine




Valyria Tear is a free (as in the GNU General Public License) 2D J-RPG game based on the Hero of Allacrost engine.

You can play it very much like a typical console role-playing game. You can explore maps and talk to non-playable characters (NPCs), fight active-time battles against multiple enemies, and manage your characters and equipment through a series of menus. Valyria Tear runs in a series of “game modes” which represent different states of operation in the game.


-c, --check

Checks all files for integrity

-d, --debug args

enables debug statements in specified sections of the program, where args can be: all, audio, battle, boot, data, global, input, map, mode_manager, pause, quit, scene, system, utils, video


Disables loading and playing audio

-h, --help

Prints the help menu

-i, --info

Prints information about the user's system

-r, --reset

Resets game configuration to use default settings

Game Input

Valyria Tear players can input commands to the game either through the keyboard or a gamepad/joystick. Mouse input is not supported.

The table below lists the standard set of user input commands, their default keyboard mappings, and their general purpose.

Most of these keys can be re-mapped from the Valyria Tear main menu (the boot screen you see when first starting Valyria Tear).

Up Arrow

Move sprite or cursor upwards

Down Arrow

Move sprite or cursor downwards

Left Arrow

Move sprite or cursor to the left

Right Arrow

Move sprite or cursor to the right


Confirm an action, interact, or menu command


Cancel an action or menu command


Display the party menu


Pause/unpause the game


Show the option menu, quit the game in the main menu


Written by Yohann Ferreira and Erik Schilling.

Reporting Bugs

Report bugs to


August 20, 2014