trackballs - Man Page

marble game similar to the classic arcade game 'Marble Madness'


trackballs [-w] [-m] [-y] [-f] [-e -l<level> -t<level>] [-r<width>] [-s<sensitivity>] ...


Trackballs is a simple game inspired by the classic Atari 1980's arcade game 'Marble Madness' (later released by Electronic Arts for the Amiga and other platforms).

By steering a marble ball through a labyrinth filled with sharp objects, pools of acid and other obstacles the player collects points. When the ball passes through the goal it continues to the next, more difficult track - unless the time runs out.

It should be noted that this game is _not_ intended to be a replica of Marble Madness but rather merely inspired by it. For instance the game uses 3D graphics even though the original game had no real use for it. Also the game is fully programmable with a scripting extension (Guile), and includes a level editor with which to easily create new levels.


-h , --help

Display usage information.

-l , --level

Start from level.

-w , --windowed

Run in window (Default is fullscreen)

-m , --mute

Mute sound.

-y , --low-memory

Attempt to conserve memory usage

-s , --sensitivity

Mouse sensitivity, default 1.0

-f , --fps

Displays framerate

-v , --version

Indicate the current version number

-9 , --debug-joystick

Debug joystick status

-j , --repair-joystick

Correct for bad joysticks

-t , --touch

Updates a map to the latest format



Specifies the directory where the guile files are


Specifies a preferred share directory; this is ignored if invalid



The executable file for trackballs


Necessary shared files for trackballs


Location of the locale files, if applicable


Detailed package documentation


Per user settings directory


To run this program the standard way type:


To disable audio and start in windowed mode

   trackballs -m -w

Alternatively you can test a level with:

   trackballs -l steep


Full documentation for the game and the editor can be found in the detailed package documentation or at


See the file in the source package for a detailed list of authors.


2018-04-02 Mathias Broxvall Games