trackballs [-w] [-m] [-y] [-f] [-e -l<level> -t<level>] [-r<width>] [-s<sensitivity>] ...
Trackballs is a simple game inspired by the classic Atari 1980's arcade game 'Marble Madness' (later released by Electronic Arts for the Amiga and other platforms).
By steering a marble ball through a labyrinth filled with sharp objects, pools of acid and other obstacles the player collects points. When the ball passes through the goal it continues to the next, more difficult track - unless the time runs out.
It should be noted that this game is _not_ intended to be a replica of Marble Madness but rather merely inspired by it. For instance the game uses 3D graphics even though the original game had no real use for it. Also the game is fully programmable with a scripting extension (Guile), and includes a level editor with which to easily create new levels.
- -h , --help
Display usage information.
- -l , --level
Start from level.
- -w , --windowed
Run in window (Default is fullscreen)
- -m , --mute
- -y , --low-memory
Attempt to conserve memory usage
- -s , --sensitivity
Mouse sensitivity, default 1.0
- -f , --fps
- -v , --version
Indicate the current version number
- -9 , --debug-joystick
Debug joystick status
- -j , --repair-joystick
Correct for bad joysticks
- -t , --touch
Updates a map to the latest format
Specifies the directory where the guile files are
Specifies a preferred share directory; this is ignored if invalid
The executable file for trackballs
Necessary shared files for trackballs
Location of the locale files, if applicable
Detailed package documentation
Per user settings directory
To run this program the standard way type:
To disable audio and start in windowed mode
trackballs -m -w
Alternatively you can test a level with:
trackballs -l steep
Full documentation for the game and the editor can be found in the detailed package documentation or at https://trackballs.github.io/docs/index.html
See the AUTHORS.md file in the source package for a detailed list of authors.