topblock [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-wireframe] [-fps] [-size number] [-spawn number] [-camX number] [-camY number] [-camZ number] [-rotate] [-no-carpet] [-no-nipples] [-blob] [-rotateSpeed number] [-follow] [-maxFalling number] [-resolution number] [-maxColors number] [-dropSpeed number] [-override]
Creates a world of falling blocks that build up and up.
- -visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
- -delay number
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
- -wireframe | -no-wireframe
Render in wireframe instead of solid.
Display the current frame rate, CPU load, and polygon count.
- -size number
Size of the base/carpet.
- -spawn number
Likeyhood of a new block being created per frame : 1 high, 1000 very low.
- -camX number
Initial camera X location in the world.
- -camY number
Initial camera Y location in the world.
- -camZ number
Initial camera Z location in the world.
- -rotate | -no-rotate
Add/Remove rotation to/from the animation.
Remove the base/carpet.
Remove nipples on the blocks (also applies to udders) (has no effect in blob mode).
Run in blob mode, blocks become over sized spheres.
- -rotateSpeed number
Varries speed of world rotation.
Camera follows blocks as they fall instead of camera being semi static (stays with top block).
- -maxFalling number
Maximum number of objects created before recycling occurs.
- -resolution number
Resolution of tubes, disks and spheres.
- -maxColors number
Number of different colors available to falling objects.
- -dropSpeed number
Varries speed of falling objects.
Overrides camera settings and provides a tunnel view.
Increases viewing X coordinate.
Decreases viewing X coordinate.
Increases viewing Y coordinate.
Decreases viewing Y coordinate.
Increases viewing Z coordinate.
Decreases viewing Z coordinate.
Increases camera location X coordinate.
Decreases camera location X coordinate.
Increases camera location Y coordinate.
Decreases camera location Y coordinate.
Increases camera location Z coordinate.
Decreases camera location Z coordinate.
Increases world rotation.
To see which block follow-mode is tracking, set the number of block colors to 1.
topblock -follow -maxColors 1
to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
Copyright © 2006 by rednuht. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.