pyro - Man Page

simulate fireworks

Synopsis

pyro [--display host:display.screen] [--foreground color] [--background color] [--window] [--root] [--window-id number][--mono] [--install] [--visual visual] [--count integer] [--frequency integer] [--scatter integer] [--fps]

Description

The pyro program simulates fireworks, in a way similar to a Macintosh program of the same name.

Options

pyro accepts the following options:

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--mono

If on a color display, pretend we're on a monochrome display.

--install

Install a private colormap for the window.

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--count integer

How many particles should be allowed on the screen at once.  Default 600.

--frequency integer

How often new missiles should launch.  Default 30.

--scatter integer

How many particles should appear when a missile explodes.  Default 100. The actual number used is between N and N+(N/2).

--fps

Display the current frame rate and CPU load.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1)

Author

Jamie Zawinski <jwz@jwz.org>, 13-aug-92.

Info

6.05-3.fc38 (06-Nov-2022) X Version 11 XScreenSaver manual