pulsar - Man Page

intersecting planes, alpha blending, fog, and textures.


pulsar [-display host:display.screen] [-visual visual] [-window] [-root] [-no-light] [-wire] [-delay number] [-quads number] [-image file] [-light] [-fog] [-texture] [-mipmap] [-no-blend] [-antialias] [-texture_quality] [-do_depth] [-fps]


Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps, plus a “frames per second” meter so that you can tell how fast your graphics card is... Requires OpenGL.


-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.


Draw on a newly-created window.  This is the default.


Draw on the root window.

-light | -no-light

Use Flat Coloring.


Render in wireframe instead of solid.

-delay number

Per-frame delay, in microseconds.  Default: 10000 (0.01 seconds.).

-image file

The texture map to use.

-quads number

Quad Count.  1 - 50.  Default: 5.

-light | -no-light

Whether to enable lighting.

-fog | -no-fog

Whether to enable fog.

-texture | -no-texture

Whether to enable texturing.

-mipmap | -no-mipmap

Whether to enable texture mipmaps.

-blend | -no-blend

Whether to enable blending.

-antialias | -no-antialias

Whether to anti-alias lines.

-texture_quality | -no-texture_quality

Whether to enable texture filtering.

-do_depth | -no-do_depth

Whether to enable depth buffer.


Display the current frame rate, CPU load, and polygon count.



to get the default host and display number.


to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)


David Konerding.


6.04-1.fc37.1 (23-Jul-2022) X Version 11 XScreenSaver manual