pulsar - Man Page

intersecting planes, alpha blending, fog, and textures.

Synopsis

pulsar [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number] [--no-light] [--wire] [--delay number] [--quads number] [--image file] [--light] [--fog] [--texture] [--mipmap] [--no-blend] [--antialias] [--texture_quality] [--do_depth] [--fps]

Description

Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps, plus a “frames per second” meter so that you can tell how fast your graphics card is... Requires OpenGL.

Options

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--light | --no-light

Use Flat Coloring.

--wire

Render in wireframe instead of solid.

--delay number

Per-frame delay, in microseconds.  Default: 10000 (0.01 seconds.).

--image file

The texture map to use.

--quads number

Quad Count.  1 - 50.  Default: 5.

--light | --no-light

Whether to enable lighting.

--fog | --no-fog

Whether to enable fog.

--texture | --no-texture

Whether to enable texturing.

--mipmap | --no-mipmap

Whether to enable texture mipmaps.

--blend | --no-blend

Whether to enable blending.

--antialias | --no-antialias

Whether to anti-alias lines.

--texture_quality | --no-texture_quality

Whether to enable texture filtering.

--do_depth | --no-do_depth

Whether to enable depth buffer.

--fps

Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1)

Author

David Konerding.

Info

6.09-3.fc42 (23-Sep-2024) X Version 11 XScreenSaver manual