pacman - Man Page

simulates a game of Pac-Man on a randomly-created level.

Synopsis

pacman [--display host:display.screen] [--window] [--root] [--window-id number] [--mono] [--install] [--visual visual] [--ncolors integer] [--delay microseconds] [--size pixels] [--fps]

Description

Simulates a game of Pac-Man on a randomly-created level.

Options

pacman accepts the following options:

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--mono

If on a color display, pretend we're on a monochrome display.

--install

Install a private colormap for the window.

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--ncolors integer

How many colors should be used (if possible).  Default 6.

--size integer

How big to make Pac-Man and the ghosts.  0 means "default."

--fps

Display the current frame rate and CPU load.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1).

Author

Edwin de Jong <mauddib@gmx.net>.

Info

6.08-2.fc40 (27-Jan-2024) X Version 11 XScreenSaver manual