menger man page

menger — 3D menger gasket fractal.


menger [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-speed number] [-depth number] [-no-wander] [-no-spin] [-spin [XYZ]] [-wireframe] [-fps]


This draws the three-dimensional variant of the recursive Menger Gasket, a cube-based fractal object analagous to the Sierpinski Tetrahedron.


-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
-delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
-speed number
Number of frames before changing shape. Default: 150.
-depth number
Max depth to descend. Default: 3. You probably don't have enough memory for 6.
-wander | -no-wander
Whether the object should wander around the screen.
-spin [XYZ]
Around which axes should the object spin?
Render in wireframe instead of solid.
Display the current frame rate, CPU load, and polygon count.


to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)


Jamie Zawinski.


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