maze3d - Man Page

A 3D maze.

Synopsis

maze3d [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number] [--speed float] [--delay number] [--fps] [--rows number] [--columns number] [--overlay] [--wall-texture texture] [--floor-texture texture] [--ceiling-texture texture] [--drop-acid] [--drop-acid-walls] [--drop-acid-floor] [--drop-acid-ceiling] [--inverters number] [--rats number]

Description

A recreation of the 3D Maze screensaver from Windows 95.

Options

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--speed number

Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as fast.

--delay number

Per-frame delay, in microseconds. Default: 20000 (0.02 seconds).

--fps | --no-fps

Display the current frame rate and CPU load.

--rows number

The number of rows in the maze. Default: 12.

--columns number

The number of columns in the maze. Default: 12.

--overlay

Overlays a minimap of the maze on the screen.

--wall-texture texture

Sets the wall texture. texture can be a path to an image file, or it can be one of the built-in textures (see Textures below).

--floor-texture texture

Sets the floor texture. texture can be a path to an image file, or it can be one of the built-in textures (see Textures below).

--ceiling-texture texture

Sets the ceiling texture. texture can be a path to an image file, or it can be one of the built-in textures (see Textures below).

--drop-acid-walls

Continuously shifts the hue of the wall texture. (This looks like an LSD trip, hence the name.)

--drop-acid-floor

Continuously shifts the hue of the floor texture.

--drop-acid-ceiling

Continuously shifts the hue of the ceiling texture.

--drop-acid

Turns on all three.

--inverters number

Sets the number of inverters (the spinny grey things that flip the camera upside-down) in the maze. Default: 10.

--rats number

Sets the number of rats, or rather "Bobs", in the maze. Default: 1.

Textures

The wall, ceiling, and floor textures can be set to one of the following:

brick-wall

A brick wall. This is the default wall texture.

wood-floor

A wooden floor. This is the default floor texture.

ceiling-tiles

Ceiling tiles. This is the default ceiling texture.

You can also specify a path to an image file, instead of using one of the built-in textures.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1)

Info

6.08-2.fc40 (27-Jan-2024) X Version 11 XScreenSaver manual