maze3d man page

maze3d — A 3D maze.

Synopsis

maze3d [-display host:display.screen] [-visual visual] [-window] [-root] [-speed float] [-delay number] [-fps] [-rows number] [-columns number] [-overlay] [-wall-texture texture] [-floor-texture texture] [-ceiling-texture texture] [-drop-acid] [-drop-acid-walls] [-drop-acid-floor] [-drop-acid-ceiling] [-inverters number] [-rats number]

Description

A recreation of the 3D Maze screensaver from Windows 95.

Options

-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window.  This is the default.

-root

Draw on the root window.

-speed number

Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as fast.

-delay number

Per-frame delay, in microseconds. Default: 20000 (0.02 seconds).

-fps | -no-fps

Display the current frame rate and CPU load.

-rows number

The number of rows in the maze. Default: 12.

-columns number

The number of columns in the maze. Default: 12.

-overlay

Overlays a minimap of the maze on the screen.

-wall-texture texture

Sets the wall texture. texture can be a path to an image file, or it can be one of the built-in textures (see Textures below).

-floor-texture texture

Sets the floor texture. texture can be a path to an image file, or it can be one of the built-in textures (see Textures below).

-ceiling-texture texture

Sets the ceiling texture. texture can be a path to an image file, or it can be one of the built-in textures (see Textures below).

-drop-acid-walls

Continuously shifts the hue of the wall texture. (This looks like an LSD trip, hence the name.)

-drop-acid-floor

Continuously shifts the hue of the floor texture.

-drop-acid-ceiling

Continuously shifts the hue of the ceiling texture.

-drop-acid

Turns on all three.

-inverters number

Sets the number of inverters (the spinny grey things that flip the camera upside-down) in the maze. Default: 10.

-rats number

Sets the number of rats, or rather "Bobs", in the maze. Default: 1.

Textures

The wall, ceiling, and floor textures can be set to one of the following:

brick-wall

A brick wall. This is the default wall texture.

wood-floor

A wooden floor. This is the default floor texture.

ceiling-tiles

Ceiling tiles. This is the default ceiling texture.

You can also specify a path to an image file, instead of using one of the built-in textures.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)

Info

5.40-1.fc30 (15-Aug-2018) X Version 11 XScreenSaver manual