lament - Man Page

animates the Lament Configuration

Synopsis

lament [--display host:display.screen] [--window] [--root] [--window-id number][--install] [--visual visual] [--delay microseconds] [--fps] [--texture] [--no-texture] [--wireframe]

Description

The lament program draws an animation of a particular puzzle box repeatedly solving itself.

Options

lament accepts the following options:

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--install

Install a private colormap for the window.

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--texture

Use texture maps.  This is the default.

--no-texture

Do not use texture maps.  This is boring and wrong.

--wireframe

Only draw outlines.

--delay microseconds

How long to pause between frames.  Default is 20000, or 0.02 second.

--fps

Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

Bugs

This hack is glacially slow on machines lacking hardware texture support.

Occasionally opens doors, admitting theologians of the Order of the Gash.

See Also

X(1), xscreensaver(1)

Author

Jamie Zawinski <jwz@jwz.org>, 25-Jul-98.

Info

6.05-3.fc38 (06-Nov-2022) X Version 11 XScreenSaver manual