lament man page

lament — animates the Lament Configuration


lament [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-fps] [-texture] [-no-texture] [-wireframe]


The lament program draws an animation of a particular puzzle box repeatedly solving itself.


lament accepts the following options:

Draw on a newly-created window. This is the default.
Draw on the root window.
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Use texture maps. This is the default.
Do not use texture maps. This is boring and wrong.
Only draw outlines.
-delay microseconds
How long to pause between frames. Default is 20000, or 0.02 second.
Display the current frame rate, CPU load, and polygon count.


to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.


This hack is glacially slow on machines lacking hardware texture support.

Occasionally opens doors, admitting theologians of the Order of the Gash.

See Also

X(1), xscreensaver(1)


Jamie Zawinski <jwz@jwz.org>, 25-Jul-98.


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