koules.sdl - Man Page

Action game for linux

Synopsis

koules.sdl [-slMmdh]

Koules from the Top

                            .
                ---       .  .                    O
               /   \        . .
              |     |    . . .. ---
               \   /           /   \        X           O
                ---           |    O|
                               \  O/
                                ---       ---
               .       O                 /O O\
            . . . .                     |     |
             . . .                       \   /
           .  .X.  .          O           ---
             . . .                         .
            . . . .                       ...
               .                         . . .
                                        . . . .
                                       .   .   .
                       H A V E
                         FUN
                          !

Description

Koules is an action game. The mission is to bounce all koules fighters from your  sector

Options

-h

for help

-s

for small display(320x200) for worse machines

-l

for large display(640x480) default size

-M

disable mouse support

-d

Disable sound support Game will run faster.

Network options

-C<host>

run koules as network client

-S

run koules as network server

-P<port>

select port. Default is:12345
   Use this in case that some other program is already using this port.

Server options

-E

run server in extra large-support for 800x620 X clients.

-W

run server in wide mode-support for 320x200 svgalib and OS/2 clients.
   Use this in case that server is refusing your clients.

-L<level>

select level for server

-D<number>

select dificulty for server:
    0: nightmare
    1: hard
    2: medium(default and recomended)
    3: easy
    4: very easy

-K

run server in deathmatch mode

Points

 Bounce something         :  +1
 Eat extension            :  +10

 Eat thief  :  -30
 Eat friend  :  +30

At end of level
 every live               :  +20
 every lost level         :  -100
In deathmatch mode
 every destroyed concurrent:  +100

Portability

The program is written in ANSI C and uses the SDL graphics library.

Bugs

Probably not as fast as it could be.

Doesn't use screen area wisely.

See Also

http://www.paru.cas.cz/~hubicka/koules/English/koules.html

Author

Jan Hubicka

email: hubicka@limax.paru.cas.cz

smail:
      Jan Hubicka
      Dukelskych bojovniku 1944
      Tabor 39001
      Czech Republic

Info

9 nov 2015 Linux games