halftone man page

halftone — simple halftone pattern of moving mass points

Synopsis

halftone [-display host:display.screen] [-visual visual] [-window] [-root] [-count number] [-spacing number] [-sizefactor number] [-delay number] [-minmass number] [-maxmass number] [-minspeed number] [-maxspeed number] [-fps]

Description

Draws the gravity force in each point on the screen seen through a halftone dot pattern. The gravity force is calculated from a set of moving mass points. View it from a distance for best effect.

Options

-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window.  This is the default.

-root

Draw on the root window.

-count number

How many mass points to move around. Default: 10

-spacing number

Distance between each halftone dot. Default: 14

-sizefactor number

How big each halftone dot should be drawn compared to the spacing value. Default: 1.5

-minmass number

The minimum mass of each mass point. Default: 0.001

-maxmass number

The maximum mass of each mass point. Default: 0.02

-minspeed number

The minimum speed of each mass point. Default: 0.001

-maxspeed number

The maximum speed of each mass point. Default: 0.02 -delay number Per-frame delay, in microseconds.  Default: 10000

-fps

Display the current frame rate and CPU load.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)

Author

Peter Jaric

Info

5.36-4.fc26 (10-Feb-2017) X Version 11 XScreenSaver manual