gltext - Man Page

draws text spinning around in 3D

Synopsis

gltext [--display host:display.screen] [--window] [--root] [--window-id number] [--visual visual] [--delay microseconds] [--text string] [--program command] [--wander] [--no-wander] [--spin axes] [--no-spin] [--front] [--no-front] [--wireframe] [--fps]

Description

The gltext program draws some text spinning around in 3D, using a font that appears to be made of solid tubes.  

Options

gltext accepts the following options:

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--install

Install a private colormap for the window.

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--text string

The text to display.  This may contain newlines, but it shouldn't be very long.  The default is to display the machine name and OS version.

This may also be a format string acceptable to date(1) and strftime(3), in which case, it will be updated once a second.  So to make this program display a spinning digital clock, you could do this:

	gltext -text "%A%n%d %b %Y%n%l:%M:%S %p"

To include a literal `%', you must double it: `%%'.

See the man page for strftime(3) for more details.

--program command

The given program is run, and its output is displayed. If specified, this overrides --text. The output of this program will be repeatedely displayed, with new pages of text shifting in every few seconds.  Lines should be relatively short.  You might try:

	-program 'xscreensaver-text --cols 20'
--maxlines

Set the number of lines of text to display.  By default, gltext will print 8 lines of text at a time.  Use this option to increase or decrease that number.  Be aware that gltext is designed to work with a fairly small amount of text, so setting this value too high might result in slow performance or strange behaviour stemming from buffer overflows.  Increase at your own risk.

--mono

Display the text in a monospace font.  Default is a variable-width font.

--no-mono

Display the text in a variable-width font.  This is the default.  

--wander

Move the text around the screen.  This is the default.

--no-wander

Keep the text centered on the screen.

--wander-speed

Sets the speed at which the text wanders around.  Default is 0.02.  

--spin

Which axes around which the text should spin.  The default is "XYZ", meaning rotate it freely in space.  "--spin Z" would rotate the text in the plane of the screen while not rotating it into or out of the screen; etc.

--no-spin

Don't spin the text at all: the same as --spin "".

--front

When spinning, never spin all the way around or upside down: always face mostly forward so that the text is easily readable.

--no-front

Allow spins to go all the way around or upside down.  This is the default.

--wireframe

Render in wireframe instead of solid.

--fps

Display the current frame rate, CPU load, and polygon count.

--scale

Sets the scale at which the text is rendered.  Bigger values will result in bigger text; smaller values will result in smaller text.  The default value is 0.01.  

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1) xscreensaver-text(6x)

Author

Jamie Zawinski <jwz@jwz.org>

Info

6.09-3.fc42 (23-Sep-2024) X Version 11 XScreenSaver manual