geodesicgears [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-timeout number] [-labels] [-numbers] [-wireframe] [-wander] [-no-spin] [-fps]
A set of meshed gears arranged on the surface of a sphere.
- -visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
- -delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds).
- -timeout number
Duration before switching to a new model. 5 - 120 seconds. Default: 20.
- -labels | -no-labels
Whether to show the number of gears and teeth. Default: no.
- -numbers | -no-numbers
Whether to label the gears with ID numbers. Default: no.
- -wireframe | -no-wireframe
Render in wireframe instead of solid.
- -wander | -no-wander
Whether the object should wander around the screen.
- -spin | -no-spin
Whether the object should spin.
- -fps | -no-fps
Whether to show a frames-per-second display at the bottom of the screen.
to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
X(1), xscreensaver(1), geodesic(6x), pinion(6x)
Copyright © 2014 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.