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geodesic - Man Page

animates a mesh geodesic sphere.


geodesic [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number] [--mode mode] [--no-wander] [--no-spin] [--fps] [--delay number] [--speed number] [--count number]


Animates a mesh geodesic sphere of increasing and decreasing complexity. A geodesic sphere is an icosohedron whose equilateral faces are sub-divided into non-equilateral triangles to more closely approximate a sphere.

The animation shows the equilateral triangles subdivided into four coplanar equilateral triangles; and then inflated outward, causing the sub-triangles to no longer be equilateral, but to more closely approximate the surface of a sphere.


--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.


Draw on a newly-created window.  This is the default.


Draw on the root window.

--window-id number

Draw on the specified window.

--mode mesh | solid | stellated | stellated2 | wire

Face/edge display style. Default mesh.

--wander | --no-wander

Whether the object should wander around the screen.

--spin | --no-spin

Whether the object should spin.

--fps | --no-fps

Whether to show a frames-per-second display at the bottom of the screen.

--delay number

Per-frame delay, in microseconds.  Default: 30000 (0.03 seconds).

--speed number

Animation speed.  2.0 means twice as fast, 0.5 means half as fast.

--count number

Depth (frequency) of the geodesic sphere.  Default: 4.



to get the default host and display number.


to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.


The window ID to use with --root.

See Also

X(1), xscreensaver(1)


Jamie Zawinski.


6.08-2.fc40 (27-Jan-2024) X Version 11 XScreenSaver manual