fuzzyflakes man page

fuzzyflakes — falling snowflakes/flower shapes

Synopsis

fuzzyflakes [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual]  [-delay usecs] [-speed int] [-arms int] [-thickness int] [-bthickness int] [-radius int] [-layers int] [-density int] [-no-db] (-color string) (-random-colors) [-fps]

Description

The fuzzyflakes program draws falling pastel colored snowflake/flower shapes. Inspired by the credits of the anime "Azumanga Daioh".

Options

fuzzyflakes accepts the following options:

-window

Draw on a newly-created window.  This is the default.

-root

Draw on the root window.

-mono

If on a color display, pretend we're on a monochrome display.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-delay usecs

The delay between steps of the animation, in microseconds.  Default: 250000.

-speed int

How fast, 1-50.  Default 10.

-arms int

How many arms on the flakes; default 5.

-thickness int

How thick to make the lines; default 10 pixels.

-bthickness int

How thick to make the borders; default 3 pixels.

-radius int

Radius of the objects; default 20 pixels.

-layers int

How many layers of objects; default 3.

-density int

Default 5.

-no-db

Disable double-buffering.

-color string

The base color for the color scheme.  Typed as a hexadecimal triplet with or with out the leading #. ie. fa4563 & #43cd12 are both acceptable. If the saturation of you color is too low (<0.03) the random color generator will kick in. The default color is #efbea5

-random-colors

This enables the random color generation.  It is disabled by default. It overrides anything from -color

-fps

Display the current frame rate and CPU load.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)

Author

Barry Dmytro <badcherry@mailc.net>

Credits

The color generation algorithm was borrowed from a friend <ZoeB> from #vegans@irc.blitzed.org.  Her site was [REDACTED]. To see her original code in action visit her site.

Info

5.37-6.fc27.1 (15-Aug-2017) X Version 11 XScreenSaver manual