flipscreen3d - Man Page

rotates an image of the screen through 3 dimensions.

Synopsis

flipscreen3d [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number] [--delay number] [--no-rotate] [--wireframe] [--fps]

Description

Grabs an image of the desktop, turns it into a GL texture map, and spins it around and deforms it in various ways.

Options

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--delay number

Per-frame delay, in microseconds.  Default: 20000 (0.02 seconds.).

--rotate | --no-rotate

Whether to rotate.

--wireframe

Just render boxes instead of textures (for debugging).

--fps

Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1)

Author

Ben Buxton.

Info

6.08-2.fc40 (27-Jan-2024) X Version 11 XScreenSaver manual