flame man page

flame — draw weird cosmic fractals

Synopsis

flame [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-colors integer] [-iterations integer] [-points integer] [-delay microseconds] [-delay2 microseconds] [-fps]

Description

The flame program generates colorful fractal displays.

Options

flame accepts the following options:

-window

Draw on a newly-created window.  This is the default.

-root

Draw on the root window.

-mono

If on a color display, pretend we're on a monochrome display.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-colors integer

How many colors should be used (if possible).  Default 64.

-iterations integer

How many fractals to generate.  Default 25.

-points integer

How many pixels to draw for each fractal.  Default 10000.

-delay microseconds

How long we should wait between drawing each fractal.  Default 50000, or about 1/20th second.

-delay2 microseconds

How long we should wait before clearing the screen when each run ends. Default 2000000, or two seconds.

-fps

Display the current frame rate and CPU load.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1), xlock(1)

Author

Scott Graves <spot@cs.cmu.edu>, 06-Jun-91.n

Ability to run standalone or with xscreensaver added by  Jamie Zawinski <jwz@jwz.org>, 18-Oct-93.

Info

5.37-6.fc27.1 (15-Aug-2017) X Version 11 XScreenSaver manual