flame - Man Page

draw weird cosmic fractals

Synopsis

flame [--display host:display.screen] [--foreground color] [--background color] [--window] [--root] [--window-id number][--mono] [--install] [--visual visual] [--colors integer] [--iterations integer] [--points integer] [--delay microseconds] [--delay2 microseconds] [--fps]

Description

The flame program generates colorful fractal displays.

Options

flame accepts the following options:

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--mono

If on a color display, pretend we're on a monochrome display.

--install

Install a private colormap for the window.

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--colors integer

How many colors should be used (if possible).  Default 64.

--iterations integer

How many fractals to generate.  Default 25.

--points integer

How many pixels to draw for each fractal.  Default 10000.

--delay microseconds

How long we should wait between drawing each fractal.  Default 50000, or about 1/20th second.

--delay2 microseconds

How long we should wait before clearing the screen when each run ends. Default 2000000, or two seconds.

--fps

Display the current frame rate and CPU load.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1), xlock(1)

Author

Scott Graves <spot@cs.cmu.edu>, 06-Jun-91.n

Ability to run standalone or with xscreensaver added by  Jamie Zawinski <jwz@jwz.org>, 18-Oct-93.

Info

6.08-2.fc40 (27-Jan-2024) X Version 11 XScreenSaver manual