fheroes2 - Man Page
free remake of the Heroes of Might and Magic II game engine
Synopsis
fheroes2
Description
fheroes2 is a free implementation of the Heroes of Might and Magic II game engine, a classic turn-based strategy game, with significant improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixes and UI improvements).
To play the game, the assets from the demo version or the full version of the original Heroes of Might and Magic II game are needed.
Game Data Paths
The engine assets are searched for in the following directories
- /usr/share/fheroes2/data
System-wide data directory that can be accessed by all users.
- $FHEROES2_DATA
This environment variable may contain the path to a custom assets directory.
- Game engine executable directory
Directory containing the executable file used to run the engine.
- $HOME/.local/share/fheroes2
Per-user data directory. This path can be overridden by XDG_DATA_HOME environment variable.
The structure of engine assets is as follows
- anim/*.smk
- anim2/*.smk
- heroes2/anim/*.smk
Video files of the original game.
- data/*.agg
Assets of the original game (required).
- files/data/*.h2d
Additional non-original assets from the fheroes2 project. These assets are inextricably linked to a specific version of the engine, and must be updated when the engine version changes.
- files/lang/*.mo
Translations of the fheroes2 project into different languages.
- files/soundfonts/*.sf2
- files/soundfonts/*.sf3
Additional SoundFont files for the MIDI synthesizer.
- files/timidity/timidity.cfg
Configuration file for the TiMidity MIDI synthesizer.
- files/timidity/instruments/*.pat
GUS patches (samples of musical instruments) for the TiMidity MIDI synthesizer.
- maps/*.fh2m
Map files in the fheroes2 format.
- maps/*.h2c
- maps/*.hxc
Campaign map files.
- maps/*.mp2
- maps/*.mx2
Map files in the original game format.
- music/*.flac
- music/*.mp3
- music/*.ogg
Music tracks ripped from the original game CD. These tracks should be named as homm2_XX.ext or TrackXX.ext where XX is a track number and ext is an extension. Numeration starts from 01 for the homm2_ prefix and from 02 for the Track prefix.
Environment
- FHEROES2_DATA
See the section Game Data Paths above.
Files
- $HOME/.config/fheroes2
This directory contains per-user configuration files. fheroes2.cfg is for game options and fheroes2.key is for hotkeys. This path can be overridden by the XDG_CONFIG_HOME environment variable.
- $HOME/.local/share/fheroes2/files/save
This directory contains per-user save files.