bouncingcow man page

bouncingcow — a happy cow on a trampoline in 3D.  Moo.

Synopsis

bouncingcow [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-speed number] [-count number] [-texture filename] [-wireframe] [-fps]

Description

It's very silly.

Options

-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window.  This is the default.

-root

Draw on the root window.

-delay number

Per-frame delay, in microseconds.  Default: 30000 (0.03 seconds.).

-speed number

How fast the cow bounces.  Larger for faster.  Default: 1.0.

-count number

How many cows!  Default 1.

-texture filename

An image file to paint on the cow's hide.

Note that on most systems, GL textures must have dimensions that are a power of two.

-wireframe

Render in wireframe instead of solid.

-fps

Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)

Author

Jamie Zawinski <jwz@jwz.org>

Info

5.36-4.fc26 (10-Feb-2017) X Version 11 XScreenSaver manual