blocktube man page

blocktube — draws a swirling, falling tunnel of reflective slabs

Synopsis

blocktube [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-holdtime number] [-changetime number] [-no-texture] [-no-fog] [-wireframe] [-fps]

Description

Blocktube draws a swirling, falling tunnel of reflective slabs. They fade  from hue to hue.

Options

-visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window.  This is the default.

-root

Draw on the root window.

-delay number

Per-frame delay, in microseconds.  Default: 40000 (0.04 seconds.).

-holdtime number

How long to stay on the same color.  Default: 1000 frames.

-changetime number

How long it takes to fade to a new color.  Default: 200 frames.

-no-texture

Draw solid blocks intstead of reflective blocks.

-no-fog

Do not make blocks in the distance be darker.

-wireframe

Only draw outlines.

-fps

Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

See Also

X(1), xscreensaver(1)

Author

Lars Damerow <lars@oddment.org>

Info

5.36-4.fc26 (10-Feb-2017) X Version 11 XScreenSaver manual