atunnel - Man Page

hypnotic GL tunnel journey

Synopsis

sballs [--display host:display.screen] [--window] [--root] [--window-id number] [--visual visual] [--delay microseconds] [--light] [--no-light] [--wire] [--no-wire] [--texture] [--no-texture] [--fps]

Description

The atunnel program draws an animation of a journey in a GL tunnel.

Options

sballs accepts the following options:

--window

Draw on a newly-created window.  This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

--install

Install a private colormap for the window.

--visual visual

Specify which visual to use.  Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--fps

Display the current frame rate, CPU load, and polygon count.

--texture

Show a textured tunnel. This is the default.

--no-texture

Disables texturing the animation.

--wire

Draw a wireframe rendition of the tunnel.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

See Also

X(1), xscreensaver(1),
https://web.archive.org/web/20001205002000/http%3A//romka.demonews.com/index_eng.htm

Author

Roman Podobedov <romka@ut.ee>
Eric Lassauge <lassauge@users.sourceforge.net>

Info

6.05-3.fc38 (06-Nov-2022) X Version 11 XScreenSaver manual