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voice_stop - Man Page

Stops a voice. Allegro game programming library.


#include <allegro.h>

void voice_stop(int voice);


Stops a voice, storing the current position and state so that it may  later be resumed by calling voice_start().

See Also

voice_start(3), deallocate_voice(3), release_voice(3), exstream(3)

Referenced By

deallocate_voice(3), exstream(3), voice_start(3).

version 4.4.3 Allegro manual