vga_getkey man page

vga_getkey — read a character from the keyboard without waiting


#include <vga.h>

int vga_getkey(void);


Read a character from the keyboard without waiting; returns zero if no key pressed and the ASCII value otherwise. This function must not be used in raw keyboard mode. In this situation use keyboard_getstate(3) or keyboard_keypressed(3) instead.

See Also

svgalib(7), vgagl(7), libvga.config(5), eventtest(6), keytest(6), keyboard_init(3), keyboard_close(3), keyboard_setdefaulteventhandler(3), keyboard_seteventhandler(3), keyboard_getstate(3), keyboard_clearstate(3), keyboard_translatekeys(3), keyboard_keypressed(3), vga_getch(3), vga_waitevent(3),


This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.

Referenced By

keyboard_init(3), svgalib(7), vga_getch(3), vga_setflipchar(3), vga_waitevent(3).

Explore man page connections for vga_getkey(3).

Svgalib (>= 1.2.11) 27 July 1997