vga_drawscanline man page

vga_drawscanline — draw a horizontal line of pixels


#include <vga.h>

int vga_drawscanline(int line , unsigned char *color);


draws a horizontal line over the whole screen in the line with y coordinate line.

The colors drawn are taken from color[0] .. color[length - 1].

This is a simpler frontend to vga_drawscansegment(3).

See Also

svgalib(7), vgagl(7), libvga.config(5), vga_clear(3), vga_drawpixel(3), vga_drawline(3), vga_getpixel(3), vga_getscansegment(3) vga_drawscansegment(3)


This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.

Referenced By

svgalib(7), vga_clear(3), vga_copytoplanar16(3), vga_copytoplanar256(3), vga_copytoplane(3), vga_drawline(3), vga_drawpixel(3), vga_drawscansegment(3), vga_flip(3), vga_getpixel(3), vga_getscansegment(3).

Explore man page connections for vga_drawscanline(3).

Svgalib (>= 1.2.11) 27 July 1997