vga_clear - Man Page

clear the screen


#include <vga.h>

int vga_clear(void);


Clears the screen and sets all visible pixels to 0 (which is usually black). This is automatically done by a vga_setmode(3) call.

The function always returns 0 (on which you should probably not really rely).

See Also

svgalib(7), vgagl(7), libvga.config(5), vga_setmode(3), vga_setcolor(3), vga_setrgbcolor(3), vga_getpixel(3), vga_drawpixel(3), vga_drawline(3), vga_drawscanline(3), vga_drawscansegment(3), vga_getscansegment(3)


This manual page was edited by Michael Weller <>. The exact source of the referenced function as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.

Referenced By

svgalib(7), vga_drawline(3), vga_drawpixel(3), vga_drawscanline(3), vga_drawscansegment(3), vga_getpixel(3), vga_getscansegment(3), vga_runinbackground(3), vga_screenoff(3).

27 July 1997 Svgalib (>= 1.2.11) Svgalib User Manual