uvszprintf - Man Page

Writes formatted data into a buffer, using size and variable arguments. Allegro game programming library.


#include <allegro.h>

int uvszprintf(char *buf, int size, const char *format, va_list args);


This is like uszprintf(), but you pass the variable argument list directly, instead of the arguments themselves. Example:

   #include <stdarg.h>
   void log_message(const char *format, ...)
      char buffer[100];
      va_list parameters;
      va_start(parameters, format);
      uvszprintf(buffer, sizeof(buffer), format, parameters);
      append_buffer_to_logfile(log_name, buffer);
      send_buffer_to_other_networked_players(multicast_ip, buffer);
      and_also_print_it_on_the_screen(cool_font, buffer);
   void some_other_function(void)
      log_message("Hello %s, are you %d years old?\n", "Dave", 25);

Return Value

Returns the number of characters that would have been written without eventual truncation (like with uvsprintf), not including the terminating null character.

See Also

uconvert(3), uszprintf(3), uvsprintf(3)

Referenced By

uszprintf(3), uvsprintf(3).

version 4.4.3 Allegro manual