simulate_ukeypress man page

simulate_ukeypress — Stuffs an unicode key into the keyboard buffer. Allegro game programming library.


#include <allegro.h>

void simulate_ukeypress(int key, int scancode);


Stuffs a key into the keyboard buffer, just as if the user had pressed it. The parameter is in the same format returned by ureadkey(). Example:

/* We ignore the scancode simulation. */
simulate_ukeypress(0x00DF, 0);
if (ureadkey(&scancode) == 0x00DF)
   allegro_message("You simulated sharp s\n");

See Also

install_keyboard(3), simulate_keypress(3), keypressed(3), ureadkey(3)

Referenced By

keypressed(3), simulate_keypress(3), ureadkey(3).

Explore man page connections for simulate_ukeypress(3).

Allegro version 4.4.2 Allegro manual