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simulate_ukeypress - Man Page

Stuffs an unicode key into the keyboard buffer. Allegro game programming library.


#include <allegro.h>

void simulate_ukeypress(int key, int scancode);


Stuffs a key into the keyboard buffer, just as if the user had pressed  it. The parameter is in the same format returned by ureadkey(). Example:

   /* We ignore the scancode simulation. */
   simulate_ukeypress(0x00DF, 0);
   if (ureadkey(&scancode) == 0x00DF)
      allegro_message("You simulated sharp s\n");

See Also

install_keyboard(3), simulate_keypress(3), keypressed(3), ureadkey(3)

Referenced By

keypressed(3), simulate_keypress(3), ureadkey(3).

version 4.4.3 Allegro manual