set_dodge_blender man page

set_dodge_blender — Enables a dodge blender mode. Allegro game programming library.


#include <allegro.h>

void set_dodge_blender(int r, int g, int b, int a);


Enables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.

See Also

set_trans_blender(3), drawing_mode(3)

Referenced By


Explore man page connections for set_dodge_blender(3).

Allegro version 4.4.2 Allegro manual