set_burn_blender - Man Page

Enables a burn blender mode. Allegro game programming library.

Synopsis

#include <allegro.h>

void set_burn_blender(int r, int g, int b, int a);

Description

Enables a burn blender mode for combining translucent or lit truecolor  pixels. Here the lightness values of the colours of the source image  reduce the lightness of the destination image, darkening the image.

See Also

set_trans_blender(3), drawing_mode(3)

Referenced By

set_trans_blender(3).

version 4.4.3 Allegro manual