# sc_Shape - Man Page

A Shape is a Volume represents an 3D solid.

## Synopsis

`#include <shape.h>`

Inherits **sc::Volume**.

Inherited by **sc::ConnollyShape**, **sc::SphereShape**, **sc::Uncapped5SphereExclusionShape**, **sc::UncappedTorusHoleShape**, and **sc::UnionShape**.

### Public Member Functions

**Shape** (const **Ref**< **KeyVal** > &keyval)

virtual double **distance_to_surface** (const **SCVector3** &r, **SCVector3** *grad=0) const =0

virtual int **is_outside** (const **SCVector3** &r) const

void **compute** ()

Recompute at least the results that have compute true and are not already computed.

void **interpolate** (const **SCVector3** &p1, const **SCVector3** &p2, double val, **SCVector3** &result)

int **value_implemented** () const

Information about the availability of values, gradients, and hessians.

### Additional Inherited Members

## Detailed Description

A **Shape** is a **Volume** represents an 3D solid.

The value of the **Shape** at each point in space is the distance to the surface. The distance is negative if the point is inside the solid. For **Shape** specializations that cannot compute the distance to the surface, the value will be 1.0 outside and -1.0 inside the solid.

## Member Function Documentation

### void sc::Shape::compute () [virtual]

Recompute at least the results that have compute true and are not already computed. This should only be called by **Result**'s members.

Implements **sc::Volume**.

## Author

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