save_sample man page

save_sample — Writes a sample into a file. Allegro game programming library.


#include <allegro.h>

int save_sample(const char *filename, SAMPLE *spl);


Writes a sample into a file. The output format is determined from the filename extension. At present Allegro does not natively support the writing of any sample formats, so you must register a custom saver routine with register_sample_file_type(). Example:

if (save_sample("sound.wav", sample) != 0)
   abort_on_error("Couldn't save sample!");

Return Value

Returns zero on success, non-zero otherwise.

See Also

load_sample(3), register_sample_file_type(3)

Referenced By

load_sample(3), register_sample_file_type(3).

Explore man page connections for save_sample(3).

Allegro version 4.4.2 Allegro manual