rtcAttachGeometryByID.3embree3 - Man Page

NAME

rtcAttachGeometryByID - attaches a geometry to the scene
  using a specified geometry ID

SYNOPSIS

#include <embree3/rtcore.h>

void rtcAttachGeometryByID(
  RTCScene scene,
  RTCGeometry geometry,
  unsigned int geomID
);

DESCRIPTION

The rtcAttachGeometryByID function attaches a geometry (geometry argument) to a scene (scene argument) and assigns a user provided geometry ID (geomID argument) to that geometry. All geometries attached to a scene are defined to be included inside the scene. A geometry can get attached to multiple scenes. The passed user-defined geometry ID is used to identify the geometry when hit by a ray during ray queries. Using this function, it is possible to share the same IDs to refer to geometries inside the application and Embree.

This function is thread-safe, thus multiple threads can attach geometries to a scene in parallel.

The user-provided geometry ID must be unused in the scene, otherwise the creation of the geometry will fail. Further, the user-provided geometry IDs should be compact, as Embree internally creates a vector which size is equal to the largest geometry ID used. Creating very large geometry IDs for small scenes would thus cause a memory consumption and performance overhead.

EXIT STATUS

On failure an error code is set that can be queried using rtcGetDeviceError.

SEE ALSO

[rtcAttachGeometry]

Info

Embree Ray Tracing Kernels 3