rtcAttachGeometryByID - attaches a geometry to the scene using a specified geometry ID
#include <embree3/rtcore.h> void rtcAttachGeometryByID( RTCScene scene, RTCGeometry geometry, unsigned int geomID );
rtcAttachGeometryByID function attaches a geometry (
geometry argument) to a scene (
scene argument) and assigns a user provided geometry ID (
geomID argument) to that geometry. All geometries attached to a scene are defined to be included inside the scene. A geometry can get attached to multiple scenes. The passed user-defined geometry ID is used to identify the geometry when hit by a ray during ray queries. Using this function, it is possible to share the same IDs to refer to geometries inside the application and Embree.
This function is thread-safe, thus multiple threads can attach geometries to a scene in parallel.
The user-provided geometry ID must be unused in the scene, otherwise the creation of the geometry will fail. Further, the user-provided geometry IDs should be compact, as Embree internally creates a vector which size is equal to the largest geometry ID used. Creating very large geometry IDs for small scenes would thus cause a memory consumption and performance overhead.
On failure an error code is set that can be queried using