replace_filename man page

replace_filename — Replaces path+filename with a new filename tail. Allegro game programming library.


#include <allegro.h>

char *replace_filename(char *dest, const char *path, const char *filename, int size);


Replaces the specified path+filename with a new filename tail, storing  at most `size' bytes into the `dest' buffer. You can use the same buffer both as input and output because Allegro internally works on a copy of the input before touching `dest'. Example:

   char name[200];
   get_executable_name(name, sizeof(name));
   replace_filename(name, name, "sound.dat", sizeof(name));

Return Value

Returns a copy of the `dest' parameter.

See Also

get_filename(3), replace_extension(3), append_filename(3)

Referenced By

append_filename(3), exaccel(3), exalpha(3), exblend(3), excustom(3), exdata(3), exgui(3), exlights(3), exscale(3), exshade(3), exsprite(3), extrans(3), extrans2(3), exunicod(3), get_filename(3), make_absolute_filename(3), replace_extension(3).

version 4.4.2 Allegro manual