pivot_scaled_sprite_v_flip_lit man page

pivot_scaled_sprite_v_flip_lit — Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.


#include <allegro.h>

void pivot_scaled_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale);


Like rotate_scaled_sprite_v_flip_lit(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point.

See Also

rotate_sprite_lit(3), rotate_scaled_sprite_v_flip_lit(3), rotate_sprite_v_flip_lit(3), pivot_sprite_lit(3), pivot_scaled_sprite_lit(3)

Referenced By

pivot_scaled_sprite_lit(3), rotate_scaled_sprite_lit(3), rotate_sprite_lit(3), rotate_sprite_v_flip_lit(3).

Explore man page connections for pivot_scaled_sprite_v_flip_lit(3).

Allegro version 4.4.2 Allegro manual