normalize_vector - Man Page

Converts the vector to a unit vector. Allegro game programming library.

Synopsis

#include <allegro.h>

void normalize_vector(fixed *x, fixed *y, fixed *z);

void normalize_vector_f(float *x, float *y, float *z);

Description

Converts the vector (*x, *y, *z) to a unit vector. This points in the  same direction as the original vector, but has a length of one.

See Also

vector_length(3), dot_product(3), cross_product(3), exstars(3)

Referenced By

cross_product(3), dot_product(3), exstars(3), vector_length(3).

The man page normalize_vector_f(3) is an alias of normalize_vector(3).

version 4.4.3 Allegro manual