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mouse_sprite - Man Page

Global variable with the mouse sprite and focus point. Allegro game programming library.


#include <allegro.h>

extern BITMAP *mouse_sprite;

extern int mouse_x_focus;

extern int mouse_y_focus;


Global variables containing the current mouse sprite and the focus point.  These are read-only, and only to be modified using the set_mouse_sprite() and set_mouse_sprite_focus() functions.

See Also

set_mouse_sprite(3), set_mouse_sprite_focus(3)

Referenced By

The man pages mouse_x_focus(3) and mouse_y_focus(3) are aliases of mouse_sprite(3).

version 4.4.3 Allegro manual