manips — Manipulator Classes
— Manipulators are objects you can swap back and forth into a scene graph at locations where you have an SoTransform node.
The SoClipPlaneManip class is used to manipulate clip planes.
The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
The SoPointLightManip class is used to manipulate point light nodes.
The SoSpotLightManip class is used to manipulate spot light nodes.
The SoTransformManip class is used to manipulate transformations.
The SoCenterballManip wraps an SoCenterballDragger for convenience.
The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.
The SoJackManip wraps an SoJackDragger for convenience.
The SoTabBoxManip class wraps an SoTabBoxDragger.
The SoTrackballManip wraps an SoTrackballDragger for convenience.
The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.
The SoTransformerManip wraps an SoTransformerDragger for convenience.
Manipulators are objects you can swap back and forth into a scene graph at locations where you have an SoTransform node.
They take the place of the SoTransform, continue to act like the SoTransform, but in addition give the user a 3D user interface, using draggers, for controlling the transform. When the user is done manipulating, the manipulator can swap itself back out, replacing itself with an SoTransform that represent the new transform value.
Manipulators is one of the concepts that really made Open Inventor stand out against the alternatives when it came out.
- See also
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