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load_wav - Man Page

Loads a sample from a RIFF WAV file. Allegro game programming library.


#include <allegro.h>

SAMPLE *load_wav(const char *filename);


Loads a sample from a RIFF WAV file. Example:

   SAMPLE *sample = load_wav("scream.wav");
   if (!sample)
      abort_on_error("Couldn't scare user!");

Return Value

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

See Also

load_sample(3), register_sample_file_type(3)

Referenced By

load_sample(3), load_wav_pf(3).

version 4.4.3 Allegro manual