load_wav man page

load_wav — Loads a sample from a RIFF WAV file. Allegro game programming library.

Synopsis

#include <allegro.h>

SAMPLE *load_wav(const char *filename);

Description

Loads a sample from a RIFF WAV file. Example:

SAMPLE *sample = load_wav("scream.wav");
if (!sample)
   abort_on_error("Couldn't scare user!");

Return Value

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

See Also

load_sample(3), register_sample_file_type(3)

Referenced By

load_sample(3), load_wav_pf(3).

version 4.4.2 Allegro Allegro manual