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load_tga - Man Page

Loads a TGA bitmap from a file. Allegro game programming library.


#include <allegro.h>

BITMAP *load_tga(const char *filename, RGB *pal);


Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit  truecolor+alpha TGA file.

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also


Referenced By

load_bitmap(3), load_tga_pf(3).

version 4.4.3 Allegro manual