load_tga man page

load_tga — Loads a TGA bitmap from a file. Allegro game programming library.


#include <allegro.h>

BITMAP *load_tga(const char *filename, RGB *pal);


Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also


Referenced By

load_bitmap(3), load_tga_pf(3).

Explore man page connections for load_tga(3).

Allegro version 4.4.2 Allegro manual