load_tga - Man Page

Loads a TGA bitmap from a file. Allegro game programming library.

Synopsis

#include <allegro.h>

BITMAP *load_tga(const char *filename, RGB *pal);

Description

Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit  truecolor+alpha TGA file.

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also

load_bitmap(3)

Referenced By

load_bitmap(3), load_tga_pf(3).

version 4.4.3 Allegro manual