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load_pcx_pf - Man Page

Packfile version of load_pcx. Allegro game programming library.


#include <allegro.h>

BITMAP *load_pcx_pf(PACKFILE *f, RGB *pal);


A version of load_pcx() which reads from a packfile. Example:

   PACKFILE *packfile;
   BITMAP *bmp;
   packfile = pack_fopen("mybitmap.pcx", F_READ);
   if (!packfile)
      abort_on_error("Couldn't open mybitmap.pcx");
   bmp = load_bmp_pf(packfile, pal);
   if (!bmp)
      abort_on_error("Error loading mybitmap.pcx");

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also

load_pcx(3), expackf(3)

Referenced By


version 4.4.3 Allegro manual