load_pcx - Man Page

Loads a PCX bitmap from a file. Allegro game programming library.


#include <allegro.h>

BITMAP *load_pcx(const char *filename, RGB *pal);


Loads a 256-color or 24-bit truecolor PCX file.

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also

load_bitmap(3), expackf(3), exscale(3)

Referenced By

expackf(3), exscale(3), load_bitmap(3), load_pcx_pf(3).

version 4.4.3 Allegro manual