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load_midi - Man Page

Loads a MIDI file. Allegro game programming library.


#include <allegro.h>

MIDI *load_midi(const char *filename);


Loads a MIDI file (handles both format 0 and format 1). Example:

   MIDI *music;
   music = load_midi("backmus.mid");
   if (!music)
      abort_on_error("Couldn't load background music!");

Return Value

Returns a pointer to a MIDI structure, or NULL on error. Remember to free this MIDI file later to avoid memory leaks.

See Also

destroy_midi(3), play_midi(3), get_midi_length(3), exmidi(3)

Referenced By

destroy_midi(3), exmidi(3), get_midi_length(3), lock_midi(3), MIDI(3), play_midi(3).

version 4.4.3 Allegro manual