load_bmp man page

load_bmp — Loads a BMP bitmap from a file. Allegro game programming library.


#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);


Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also

load_bitmap(3), load_bmp_pf(3)

Referenced By

load_bitmap(3), load_bmp_pf(3).

Explore man page connections for load_bmp(3).

Allegro version 4.4.2 Allegro manual