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load_bmp - Man Page

Loads a BMP bitmap from a file. Allegro game programming library.

Synopsis

#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);

Description

Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

Return Value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

See Also

load_bitmap(3), load_bmp_pf(3)

Referenced By

load_bitmap(3), load_bmp_pf(3).

version 4.4.3 Allegro manual