gui_menu_draw_menu - Man Page

Hooks to modify the appearance of menus. Allegro game programming library.


#include <allegro.h>

extern void (*gui_menu_draw_menu)(int x, int y, int w, int h);

extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w,

int h, int bar, int sel);


If set, these functions will be called whenever a menu needs to be drawn, so you can change how menus look.

gui_menu_draw_menu() is passed the position and size of the menu. It should draw the background of the menu onto screen.

gui_menu_draw_menu_item() is called once for each menu item that is to be drawn. bar will be set if the item is part of a top-level horizontal menu bar, and sel will be set if the menu item is selected. It should also draw onto screen.

See Also

Referenced By

d_menu_proc(3), do_menu(3).

The man page gui_menu_draw_menu_item(3) is an alias of gui_menu_draw_menu(3).

version 4.4.3 Allegro manual