glutEnterGameMode - Man Page

Enter game mode

Library

OpenGLUT - gamemode

Synopsis

#include <openglut.h>

int
glutEnterGameMode(void);

Description

Any combination of the following may apply:

- Resolution change, possibly to the requested resolution, possibly to a "nearest match".
- Refresh frequency change.
- A window with a drawable area equal to the requested screen resolution will be opened.
- The mouse may be restricted to operate within your window.

Caveats

Varies in behavior; X users can disable the resolution change by an OpenGLUT compile-time option.

Todo

Documentation

OpenGLUT may be unable to restore the original settings (this has been observed on WIN32).

See Also

glutGameModeString(3) glutEnterGameMode(3) glutLeaveGameMode(3) glutGameModeGet(3)

Referenced By

glutGameModeGet(3), glutGameModeString(3), glutLeaveGameMode(3).