OpenGLUT - gamemode
Any combination of the following may apply:
- Resolution change, possibly to the requested resolution, possibly to a "nearest match".
- Refresh frequency change.
- A window with a drawable area equal to the requested screen resolution will be opened.
- The mouse may be restricted to operate within your window.
Varies in behavior; X users can disable the resolution change by an OpenGLUT compile-time option.
OpenGLUT may be unable to restore the original settings (this has been observed on WIN32).
glutGameModeString(3) glutEnterGameMode(3) glutLeaveGameMode(3) glutGameModeGet(3)
glutGameModeGet(3), glutGameModeString(3), glutLeaveGameMode(3).